Submit a news tip



top

This week’s issue of Famitsu gives us yet another update on Splatoon. In the magazine’s latest article, Hero Mode (single-player) is expanded upon further.

We’ve gone ahead and translated the various tidbits from Famitsu’s article. There might be a detail here and there that was covered previously, but there’s a decent amount of new information.

Head past the break for the full breakdown.

Another couple of excerpts from Game Informer‘s interview with Eiji Aonuma have been transcribed. The latest Q&A covers the pain behind Link’s transformations in Majora’s Mask, and the soul inside the Fierce Deity Mask.

Check out the full responses below:

GI: “Why does it hurt so much for Link to wear the transformation masks?

Aonuma: We’re talking about masks that were created to contain the memories of people who have died. Often there are things they really wanted to do before they left this world, so becoming them is actually really painful because it’s like hosting a really powerful spirit that’s coming into you.”

GI: “Whose soul is inside the Fierce Deity Mask?

Aonuma: The best I can give you is just a suggestion. The best way to think about it is that the memories of all the people of Termina are inside of the Fierce Deity Mask.”

Source

Several indie developers were on hand for a special Nintendo showcase at GDC 2015 this week. GamesIndustry caught up with some of the folks behind Never Alone, Don’t Starve, Runbow, and Swords & Soldiers II. Each one had extremely positive things to say about Nintendo – you can find their full words below.

Dima Veryovka, art director on Never Alone

“It was really fast, everything happened in like two weeks. We didn’t have the build and now we already have the build running, and that’s not something we would be able to do without the support of Nintendo. I think it’s really good that they have opened up to independent developers. To be honest, that’s the future. We really want to see the smaller groups [succeed] and the way Nintendo has supported us is tremendous.”

At Nintendo’s indie showcase at GDC 2015, Engadget spoke with Damon Baker, senior manager of licensing at Nintendo. Baker was asked about a bunch of questions with regard to the company’s approach to indies. Read on below for comments about Nintendo’s relationships with indies, the company’s desire for exclusive features when a game comes out later on Wii U/3DS, and more.

NIS America has announced that all first print copies of Rodea the Sky Soldier for Wii U will include the Wii version, creator Yuji Naka’s original vision. The offer applies to both North America and Europe. Note that this is exclusive to the retail release, and once the first printing is finished, the Wii title will no longer be included.

Source: NIS America PR

We shared this as part of the Nintendo press release published today, but I figured it was worth a post of its own. There’s news about even more games for the Wii U eShop – notably Octodad and Shantae: Risky’s Revenge (also coming to 3DS). Affordable Space Adventures and Trine 1 also have release dates, which is something I know you guys have been interested in!

More: ,

A new press release sent out by Nintendo today reveals new titles coming to the eShop, including one notable localization from the company itself.

BOXBOY!, a puzzle platformer released in conjunction with the latest Nintendo Direct, is coming to North America. The game is due out this spring.

New indie games for Wii U have been revealed, including Don’t Star: Giant Edition, Never Alone, and more.

Head past the break for today’s official announcement with plenty of additional information.

More: ,

Four Sided Fantasy is coming to Wii U next year thanks to developer Ludo Land and publisher Curve Digital. The game was funded on Kickstarter in May of last year.

Four Sided Fantasy offers a mix of puzzle and platforming gameplay, in which players “make their way around surreal dreamlike levels by controlling and manipulating the way the screen wraps around itself”. Asteroids and Pac-Man are a couple of examples that feature a similar wraparound mechanic.

Watch Four Sided Fantasy’s trailer above. The title is due out in Q1 2016.

Source


Manage Cookie Settings