European “Festive Offers” eShop sale – week 3 deals
Posted on 6 years ago by Brian(@NE_Brian) in 3DS eShop, News, Switch eShop, Wii U eShop | 0 comments
Nintendo is closing out the “Festive Offers” sale on the European eShops starting this week. Another round of deals are live today on Switch, 3DS, and Wii U. Nintendo highlights FIFA 19 and Valkyria Chronicles 4 as some of the more notable sales.
The full lineup of deals is as follows:
Sakurai on Smash Bros. Ultimate – Joker’s reveal, getting some rest, and more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
We now have a full translation of the latest column Super Smash Bros. Ultimate director Masahiro Sakurai published in this week’s issue of Famitsu. In it, he discusses Joker’s reveal at The Game Awards, plans for a bit of rest, reducing the team size for the development of DLC, and a brief comment on online play.
Here’s our full translation:
Media Create sales (12/17/18 – 12/23/18)
Posted on 6 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 0 comments
The latest Japanese hardware sales from Media Create are as follows:
Switch – 278,701
PS4 – 57,948
New 2DS LL – 19,096
PS4 Pro – 17,845
New 3DS LL – 7,116
Vita – 3,939
2DS – 724
Xbox One X – 195
Xbox One – 182
For comparison’s sake, here are the hardware numbers from last week:
Switch – 281,213
PS4 – 62,580
PS4 Pro – 19,014
New 2DS LL – 14,510
New 3DS LL – 5,132
Vita – 2,647
Xbox One X – 847
2DS – 395
Xbox One – 204
And here are the software charts:
More: charts, Japan, Media Create, sales, top
Mario Tennis Aces – Luma confirmed for January, trailer
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch, Videos | 0 comments
In November, Nintendo announced three more characters for Mario Tennis Aces. Luma, Pauline, and Boom Boom are all on the way.
Nintendo has now confirmed that Luma will indeed be the first of these new characters launching with a planned release in January. As usual, those who play in tournaments will have access first followed by general availability the following month.
We have a trailer showing Luma below.
More: Camelot, Mario Tennis Aces, top
Inazuma Eleven Ares unlikely to release before May 2019, Level-5 CEO on the constant delays
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Inazuma Eleven Ares has been delayed a few times throughout the year. Level-5 originally hoped to have the game ready this summer, but it’s now looking like it won’t release before May 2019.
Level-5 president and CEO Akihiro Hino provided a status update today during a 15-minute broadcast, explaining why Inazuma Eleven Ares has taken so long and what’s been happening with the delays. Here’s what he shared:
More: Inazuma Eleven Ares, Level-5, top
[Nintendo Everything Podcast] – episode #8 – Awful Nintendo Guests at a Party
Posted on 6 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
What up, kids and squids?!
This week on NEP we’ve got lots of news on the roaring success of Smash and Switch, JRPGs galore, and Oni and Galen duke it out over OPINIONS. Plus, an awesome listener email asking whom we would invite to a Xmas party. Would you rather be at Oni’s party or Galen’s?
Check out the timestamps and our email address below where you can send us your listener mail!
Sakurai on Smash Bros. Ultimate – development, Spirits, new fighters, online and eSports, future
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
In last week’s issue of Famitsu, the Japanese magazine shared a lengthy interview with Super Smash Bros. Ultimate director Masahiro Sakurai. A slightly longer version was then issued on the publication’s website.
During the interview, Sakurai commented on most major aspects of the game. This includes when development itself actually started, Spirits (including World of Light), the new fighters, online play and eSports, and what lies ahead for the future. We’ve prepared a full translation of the discussion below.
Gorons were originally going to look “drastically” different in Zelda: Breath of the Wild
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 0 comments
When The Legend of Zelda: Breath of the Wild was early on in development, Nintendo had some very different ideas in mind for the design of the Gorons. Lead NPC artist Hirohito Shinoda revealed in the recently-translated Creating a Champion art book that the team was planning a drastic change in which they had bigger heads, a more human-like appearance, and more. However, “none of them really fit.” This led to basing the Gorons on their original design from Ocarina of Time.
Shinoda said:
Sakurai on how he wasn’t directly involved with character balancing in Smash Bros. Ultimate
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
DenFamiNicoGamer was recently given the opportunity to speak with Super Smash Bros. Ultimate director Masahiro Sakurai. At one point of the discussion, Sakurai revealed that he wasn’t directly involved with character balancing for this game.
Siliconera translated the relevant portion of the interview. Here’s what Sakurai said on the subject:
Game Freak wanted Pokemon: Let’s Go’s visuals to be acceptable for parents, not scary
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Pokemon: Let’s Go, Pikachu and Pokemon: Let’s Go, Eevee director Junichi Masuda has commented on the game’s visuals.
According to Masuda, the team wanted to make the graphics approachable – especially for parents. He explained that he “didn’t want to make it a game that would cause parents to feel mistrustful of our games.” Game Freak also “didn’t want it to look scary.” This is partially why the team went about making character proportions “look a bit childish”.