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Update: Nintendo’s recap announcement for the Direct confirms a price of $30.


Original: Nintendo has announced an Expansion Pass for Xenoblade Chronicles 2. By purchasing it, you’ll gain access to new content due out over the next year.

Here’s the full lineup of content:

Support items for your journey – December 2017
New quests for the main game – January 2018
New rare Bade – Spring 2018
New Challenge Battle Mode – Summer 2018
New Story and Adventure – Fall 2018

The Xenoblade Chronicles 2 Expansion Pass was just made known during today’s Nintendo Direct. A side quest involving Rex’s costume for Zelda: Breath of the Wild was also announced.

Xenoblade Chronicles 2 will have dual audio, Nintendo has confirmed. The news was just shared during today’s Xenoblade Chronicles 2 Direct.

Nintendo intends to offer this option as free DLC at launch. It will allow users to play the game either with English or Japanese voices.

Today’s Xenoblade Chronicles 2 Direct will be beginning shortly. Nintendo intends to start the presentation at 6 AM PT / 9 AM ET / 2 PM in the UK / 3 PM in Europe.

You can watch the Xenoblade Chronicles 2 Direct as it happens below. We’ll also have a live blog going after the embed.

Last week, Nintendo delivered its latest financial results. The news was accompanied by the regular financial results briefing held by president Tatsumi Kimishima. Kimishima weighed in on the issues with Switch supply, maintaining Wii-like momentum, third-parties, eSports, and more.

We’ve rounded up the full Q&A in its entirety. You can read all of Kimishima’s comments below.

Many outlets have had a chance to speak with Travis Strikes Again: No More Heroes director Suda51. Famitsu was included, and was given an opportunity to learn more about the Switch game. In one of its issues, the Japanese magazine published a two-page interview with Suda51.

During the interview, Suda51 provided a status update on development progress, some of the staffers working on the team, and background information for things like the Death Drive Mk-II. We have a full translation below.

System: Switch
Release date: October 24, 2017
Developer: PolyKid
Publisher: Alliance Digital Media


Poi is a tribute to the nearly forgotten exploratory 3D platformer. Nearly, that is, if 2017 hadn’t seen a sudden resurgence of the genre with Yooka-Laylee, A Hat in Time and, of course, Super Mario Odyssey. Poi isn’t inventive – it’s nostalgic to a fault. It hasn’t made strides to progress past Super Mario 64’s game flow of hub world-to-level-to-hub world. Even within that flow there aren’t many ideas or mechanics that haven’t already been thoroughly explored in past 3D Mario games, to the point where Poi stop being referential and becomes just plain derivative. Taken on these terms the game isn’t remarkable, but it’s not trying to be remarkable. It’s a throwback.

While searching for the latest information about the Resident Evil Revelations games for Switch, which are due out for the console this month, we found an interesting article from Japanese outlet Inside Games. The site went hands-on with both Resident Evil Revelations and its sequel at the Tokyo Game Show a couple of months ago. Along with its own impressions, Inside Games also spoke with Capcom representatives. What it all amounts to is some information about the frame rate, resolution, controls, and more that we hadn’t known previously.

A new month is here! We just entered November this week, so that means we want to know what you’ve been playing.

Have you started up something entirely new for the month? Are you still knee-deep with Super Mario Odyssey? Whatever the case, let us know in the comments below!

Highlights from last week’s topic: Early Super Mario Odyssey impressions

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After many years of exclusivity, Monster Hunter is no longer exclusive to Nintendo platforms. In fact, the latest major game isn’t on any Nintendo system at all. Capcom announced Monster Hunter World at E3, which currently has no sign of showing up on something like Switch.

Eurogamer did ask co-director Kaname Fujioka about the possibility of porting Monster Hunter World over to Switch in a recent interview. But unfortunately, Fujioka was naturally cagey about the subject. He instead wants to think more about the future in terms of how Monster Hunter can be adapted there.

Here’s what Fujioka had to say about Monster Hunter on Switch:

A recent issue of Famitsu had a pretty big interview for Pokemon Ultra Sun and Pokemon Ultra Moon. Director Kazumasa Iwao and producer Shigeru Ohmori were present to talk about the big games coming to 3DS this month.

Kazumasa and Ohmori went in-depth about development, new features, and more. There was even some reflection about last year’s Sun/Moon, such as the increase in difficulty for Lana’s Trial.

You can read our full interview summary below.


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