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Hello my HMs & TMs! It’s bonus time on NEP- you get a double length episode! Oni and Galen kick things off by discussing Nights of Azure 2 on Switch, Smash Ultimate’s Labo VR update and the weird amiibo implementation along with it. The gang then covers more details on Super Mario Maker 2 including the bizarre lack of playing with friends online, the Nintendo Switch Online Vouchers for discount digital games, and how Nintendo games in general hold their value. Oni and Galen then go through all the awesome announcements from the Pokemon Press Conference this week, and muse on the potential of Pokemon Home, in particular. By this time, Oni starts to become weak with hunger and all reasoning goes out the window… Check below the break for more details!

We hope you enjoy the extra content this week! We’d greatly appreciate if you could recommend the podcast to a friend, and also rate us 5 stars on iTunes! It helps us to get discovered, which is the best way you can support us.

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A new month rolled right on in today. Now that we’re in June, we want to know what you’ve been playing.

Are you trying out some of Switch’s new releases like Team Sonic Racing? Giving the latest Resident Evil ports a go? No matter the case, let us know in the comments below.

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System: Switch
Release date: May 21, 2019
Developer: Ubisoft
Publisher: Ubisoft


Do you remember your first experience with Assassins Creed? The inaugural entry in Ubisoft’s hit series was a driving force of the Xbox 360 and PS3’s launch – a bold new idea with ample room to innovate and expand over the course of a generation. Since then we’ve sliced and swan-dived our way through key moments in history, with a personal highlight being the swashbuckling antics of Assassins Creed IV: Black Flag. We’ve also seen a near complete shift in the franchise’s framework with recent entries Assassin’s Creed Origins and Assassin’s Creed Odyssey, which renewed interest considerably for current-gen console owners. With such a wide ranging suite of ideas, concepts and executions at hand, it strikes me as odd that Ubisoft have chosen to bring such a divisive snapshot of the series’ history to the Switch.

System: Switch
Release date: May 21, 2019
Developer: Sumo Digital
Publisher: SEGA


By its very nature, a Sonic racing game is a strange prospect. If Sonic can run around at the speed of sound, why would he even need to use a racecar to go fast in the first place? However, this discrepancy hasn’t stopped SEGA from pumping out Sonic-themed racing games over the years, from Sonic R all the way back on the ill-fated Sega Saturn to 2012’s acclaimed Sonic & All-Stars Racing Transformed. Team Sonic Racing is the series’ latest motorsports effort, and while it certainly won’t challenge Mario Kart’s status as the supreme kart racer on the market, it still provides plenty of racing thrills for everyone to enjoy, as well as some special nods for longtime fans.

Hello, my green and red shells! In this episode of NEP, we’re talkin’ kart racing since both Mario and Sonic have games out! We also discuss mobile gaming in general and Nintendo’s approach to microtransactions; we then talk the state of the Sonic movie being pushed back to February 2020. Oni and Galen have plenty of opinions, and you sure don’t need to agree with them, but feel free to eavesdrop on our conversation anyway!

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Two weeks from today, E3 will technically be kicking off. Nintendo has three tournaments scheduled for Super Smash Bros. Ultimate, Super Mario Maker 2, and Splatoon 2 on June 8. Companies will also begin to hold conferences and presentations on June 9, with the much-anticipated Nintendo Direct planned for June 11. The E3 festivities will then continue through June 13.

We’re bound to get announcements throughout the entirety of E3 week, but the Nintendo Direct is when fans of the Big N will be paying attention in particular. Nintendo has said it will focus on software planned for Switch in 2019, but we’re bound to get a reveal or two. The spotlight should also be put on the likes of Zelda: Link’s Awakening, Pokemon Sword/Shield, Animal Crossing, Luigi’s Mansion, Astral Chain, and more.

Since we’re so close to E3, we want to know about your hopes and dreams for the show. If Nintendo were to announce one new game, what would you want it to be? What are your expectations for E3 in general? Share your thoughts with us in the comments below.

System: Switch
Release date: May 28, 2019
Developer: Nippon Ichi Software
Publisher: NIS America


Games are often praised for the depth and variety of their content. Nintendo fans will surely remember how Breath of the Wild was widely praised for shaking up the Zelda series by providing incredible amounts of different things to do and experience. But not every game has to provide such diversity; some can thrive by doing a single thing and doing it well. Lapis x Labyrinth, the latest anime action RPG from Nippon Ichi Software, aims to be an example of the strength of streamlined game design with its single-minded emphasis on loot grinding combat and character-stacking party formations. Unfortunately, while there is a solid core gameplay loop to be found here, it’s let down by the game’s incredibly repetitive structure and boring level design, leading to an experience that frequently feels more frustrating than focused.

Hello, my angry suns! In this episode of NEP, we’ve got two special guests joining Oni and Galen: Tim and Tyler from Something Classic Games with the occasional woof from Tyler’s dog, Jackson. Something Classic recently debuted their stylish, modern take on SNES-era JRPGs, “Shadows of Adam”, on Nintendo Switch!

Join the four of us as we talk all about our reactions to the Super Mario Maker 2 direct and what we think of the unannounced new game style(s), too! We start things off with a casual interview of sorts where Tim and Tyler fill us in on their history in the games and music industries, tales of development, inspiring stories, RPG Maker back in the day, the roots of Shadows of Adam, and what transformations took place over the years. We also end up just chatting about general gaming habits, Pokemon GO, houses full of musicians, cats and dogs, memes…

If you’re a fan of classic SNES JRPGs, you don’t want to miss out on this episode and you definitely don’t want to miss out on Shadows of Adam. So, come have a chill time with us and get to know two of the devs from Something Classic Games.

As ever, we would appreciate your help in growing the show by sharing the podcast with a friend and rating us on your listening platform of choice, such as iTunes!
Thanks for listening!

Super Smash Bros. Ultimate’s big 3.0 update has been available for a few weeks now. That means players have access to the new content and features, including Stage Builder. The great thing about the Stage Builder is that anyone can easily create a level, upload it online, and have it played by others right away. Of course, some have received more recognition than others – and the “Yeah!” system also comes in to play, where highly-rated creations will be easier to spot.

Since Stage Builder has been up and running for awhile, we want to know what favorites you’ve come across thus far. Is there a level you’ve made that you’d like to share? Let us know in the comments below.

This past week, Koei Tecmo were kind enough to invite us to a pre-release event for Attack on Titan 2: Final Battle.  In addition to going hands-on with the Switch build, we had a personal demonstration from Omega Force manager and Attack on Titan 2: Final Battle producer, Mr. Hideo Suzuki.

Mr. Suzuki answered our questions and shared a lot of new information about Final Battle with us. We decided to ask him a few personal questions, as well, including his dream anime IP to work on. Check below the break for his responses.


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