Submit a news tip



Features

This week on Nintendo Everything Podcast, it’s Super Mario’s uneventful 35th birthday. But Paper Mario is out, and Oni Dino has first impressions. Galen loves his shlooters, so there’s a brief talk about that and the inability to “preserve” the experience. In the news, we’ve got lots of small topics. The big one worth celebrating is Swery’s (Deadly Premonition 2) apology and excellent response to dead-naming a transgender character in his game. Oni Dino applauds his caring response. Then, there’s not one, but two video games being adapted into television series, Atelier Ryza 2 got outed by the Australian ratings board, and a brief discussion on why the lack of local co-op in Final Fantasy Crystal Chronicles Remastered is not a deal-breaker. Hop on the caravan, and check out links and timestamps below.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s the best way to support the show, as it gets us exposed to new listeners through algorithms. Thank you for listening!

void tRrLM(); //Void Terrarium

System: Switch
Release date: July 14, 2020
Developer: Nippon Ichi Software
Publisher: NIS America


void tRrLM(); //Void Terrarium can feel as overwhelming as its full name. It is a touching narrative of hope and perseverance, about the power of human connections amid uncertainty. Yet at the same time, it is a blisteringly difficult and infuriatingly random roguelike, one that revels in placing insurmountable roadblocks in front of you at every step throughout its procedurally generated labyrinths. It is an inherently divisive game that is bound to hit home for some players, while alienating many others. Void Terrarium offers a beautiful and emotional experience for those who see its journey through to its conclusion, but getting there is a question of how much you’re willing to endure.

For a lot of its games, Nintendo has a short turnaround between announcement and release. Paper Mario: The Origami King really took that trend to the next level. The game was only just revealed two months ago, yet it’s already out.

Though it’s only been a day since the game came out, we imagine that many of you are already playing Paper Mario: The Origami King. Based on what you’ve experienced, how do you feel about it so far? What do you think about the gameplay, story, characters, or other aspects? Share your thoughts with us in the comments below.

More: ,

We appreciate all of the entries – our winners are in! Congratulations to the following:

Grand prize, Oddworld Switch system: Serenity Townsend (serenitytownsend)

Oddworld: Stranger’s Wrath (NA): Mike (disqus_jbtKGn3B8i) and Edward Alvarez (disqus_o1ePhV3F9s)
Oddworld: Munch’s Oddysee (NA): John Talbot (JTalbot4) and Sam Nelson (disqus_YNQspvRHfg)

Oddworld: Stranger’s Wrath (EU): Mateo Rampage (mateorampage) and Denis Inselvini (denisinselvini)
Oddworld: Munch’s Oddysee (EU): Angelos (disqus_wucyhtnTg4) and Can (disqus_R2HIKnVIGG)

Oddworld: Stranger’s Wrath (AU/NZ): Checkerchairs (disqus_Kxlob7FZgC) and mbd (disqus_GRB7LKMbSI)
Oddworld: Munch’s Oddysee (AU/NZ): Insomniac Anvil (insomniacanvil) and Neokmc (kieranchaplin)

We will be following up with each winner in the comments – please respond by no later than July 20 as we may need to pick a new winner if we don’t hear back from you.


The kind folks at Oddworld Inhabitants and Microids have partnered with Nintendo Everything on a very exciting giveaway. Oddworld has found a new home on Switch this year, and to celebrate, we’re giving away a special system based on Stranger’s Wrath. Not only that, but series creator Lorne Lanning has signed the console!

More: ,

Today in our new video discussion series, we take a look at the July 2020 Nintendo Treehouse presentation for Paper Mario: The Origami King and Bakugan: Champions of Vestroia. We review the footage, give our reactions, and hopefully hear from you all in the comments.

Feel free to watch our discussion below and more from our video series will be coming soon!

Borderlands Legendary Collection

Until recently, the Borderlands series had never graced a Nintendo platform. That finally changed at the very end of May with Borderlands Legendary Collection. With that release, most of the franchise is now on Switch. Turn Me Up Games was heavily involved having worked on the ports of the first Borderlands as well as Borderlands 2.

We’ve caught up with Turn Me Up to discuss bringing these classic titles over to Nintendo’s console. Producer Louis Polak and executive producer Scott Cromie were able to share insight into its partnership with 2K and what it was like porting Borderlands 1 and 2 to Switch.

Here’s our full discussion:

This week on Nintendo Everything Podcast, Oni Dino finally gets his hands on a copy of Ring Fit and realizes he’s super out of shape. Galen eschews social distancing and parties with Jackbox. The gang covers news from rumors to controversies. Oni Dino vividly remembers the cheat code for Lara’s Bum in Tomb Raider II. (Psst… Lara Croft for Smash) Deadly Premonition 2 challenges what a video game is and neither critics nor consumers are in agreement about anything. Galen brings up comparisons of Tommy Wiseau’s The Room. And the big discussion is on the Nintendo Treehouse live stream, Bakugan, and how the hype machine bit itself in the butt.

Check out links and timestamps below, and come hang out.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

The first of three interviews for the 20th anniversary of Final Fantasy IX is now up via the Final Fantasy Portal Site. Kazuhiko Aoki, the event design and scenario writer for FFIX, is the first to be featured and will be followed by interviews with artist Toshiyuki Itahana, and director Hiroyuki Ito. You can see the full first interview below, courtesy of Gematsu:

Xenoblade Chronicles: Definitive Edition

System: Switch
Release date: May 29, 2020
Developer: Monolith Soft
Publisher: Nintendo


It’s about time Xenoblade Chronicles got its definitive edition. Its original release at the tail end of the Wii’s life, exacerbated by the game’s staggered international releases, was far from ideal. Even if you got the chance to play the original, one couldn’t help but feel that Monolith Soft was pushing the Wii beyond what it should reasonably be doing. It was an open world JRPG that was a generation ahead of its time on hardware that was a generation behind the times. If you’re anything like me, you revel in watching developers push the technical boundaries of outdated hardware – but I could hardly blame anyone who struggled to embrace Xenoblade’s obvious visual compromises. Years later, the game was ported to New 3DS. Needless to say, while that version is its own kind of low-tech marvel, an even lower resolution screen with even further cut back visuals was far from the ideal way to experience the grand scope of Xenoblade’s world, where life flourishes on the standing corpses of two gods, with people and animal life existing on an almost unimaginably small bacterial scale. Finally, on a system at the height of its life, with revamped graphics – albeit visuals that are still a little soupy as has been characteristic of Monolith Soft’s Switch engine – Xenoblade is poised for success beyond its niche and scattered Wii evangelists.

This week on Nintendo Everything Podcast, we start off with a melodramatic anime opening about Galen traveling during the pandemic. Galen has survived (for now…) and has horrible puns and impressions on Min Min in Smash Bros., while Oni Dino can’t get enough Xenoblade. We then cover recent news, including new details on the soon-to-be-released Paper Mario: The Origami King. Will Origami King avoid gameplay flaws of the past two entries, Sticker Star and Color Splash? We also discuss what frustrations long-time fans feel with modern Paper Mario games. Is the player expectation VS developer intent unfair? And lastly, we share some embarrassing things we did as kids, inspired by video games.

Check out links and timestamps below, and come hang out.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!


Manage Cookie Settings