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General Nintendo

Square Enix tends to hold its Final Fantasy franchise close to the vest. The series hasn’t changed hands in the past, with Square Enix deciding to develop each new game internally.

Now here’s a crazy thought: how about an Eidos-made Final Fantasy? You may remember that Square Enix absorbed the company a few years ago, and is now a close partner as a result.

Interestingly, Square Enix has considered bringing in an outside developer to work on Final Fantasy – including Eidos. There have been discussions about the possibility, according to Yuji Abe. Abe said Square Enix would “think about” allowing an external team to take on Final Fantasy “if we find the right team of developers, the right people who really wanted to do it, and we had the right game”.

He told OXM:

If you haven’t already, you can pre-order the Zelda Box Set at any of the following retailers:

Amazon (has biggest discount)
Barnes & Noble
GameStop

You can also get further insight into the Zelda Box Set’s manufacturing process here.

Two and a half days were needed to create the painted mural above, which is a promotion for The Legend of Zelda: A Link Between Worlds. If you’re in Los Angeles and stop by the World 8 Game store, you can see it in person.

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Nintendo of America has shared photos of a Mario-themed nursery – you can find them above. It was created by two parents for their daughter.

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In a recent interview with Bloomberg, Nintendo of America president Reggie Fils-Aime said “Brazil has huge potential.”

But there are a few problems Nintendo is facing. For one thing, the Big N’s hardware typically goes for over $1,000 in Brazil, a significant price hike that plagues other technology companies as well.

This could be remedied, at least somewhat, if Nintendo were to manufacture some of its hardware directly in Brazil. While Reggie says Nintendo has considered doing so “a number of times”, the country’s manufacturing industry may not be up to the task due to a lack of technical capability. Nintendo has concerns about piracy in Brazil as well.

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Need for Speed… Millionaire? Believe it or not, Criterion did indeed toy around with such a concept.

Criterion creative director Alex Ward revealed the canned idea on Twitter, which was an experiment that came about prior to Need for Speed: Hot Pursuit’s development.

Need for Speed: Millionaire would have allowed players to buy all available Supercars for you and your friends after winning a lottery. Ward said the game “was supposed to be Freeburn meets Top Gear challenges.” It was in a playable state, but Criterion only tried things out for about six months before moving on to Hot Pursuit.

Ward’s tweets in full:

Kotaku has discovered some interesting cameos in Batman: Arkham Origins/Blackgate. Due to potential spoilers, we’ve posted the information after the break.

IGN has gone live with a new piece filled with quotes from Eiji Aonuma regarding The Legend of Zelda: The Wind Waker HD. There are quite a few interesting comments, including his thoughts on the original Zelda tech demo shown for GameCube, how he’s approaching remakes, and more.

You can find all of Aonuma’s quotes below. Also be sure to check out IGN’s full piece here.

Nintendo of America president Reggie Fils-Aime has answered a whole bunch of fan questions on Twitter… including one response in which he trolls people who had hoped to see him twerking. It’s a strange night indeed.

For Reggie’s complete comments, head past the break.

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