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An incredibly bizarre situation surrounded the launch of Okami many years ago. You may remember that the game’s boxart was plastered with a blemish in the form of an IGN logo. It wasn’t overly noticeable, but it was still a huge oversight on Capcom’s part.

Ready at Dawn handled the development of Okami Wii. As part of a feature looking back on the history of the studio, Game Informer asked CEO Ru Weerasuriya to comment on how the whole thing happened. Weerasuriya didn’t have a whole lot of answers, but did offer up a few words about the surprising incident.

Weerasuriya told the site:

zelda_ocarina_of_time_2ds_skin

Care to liven up your 2DS system with a little Zelda flair? If so, you may be interested in a new decal from Skinhub. You can nab a Zelda: Ocarina of Time skin for $9 and shipping.

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Game Freak director Junichi Masuda shared an impressive Pokemon X/Y statistic at the “Salon del Manga de Barcelona” convention earlier today. Between the two games, over 10 million Pokemon have been exchanged/traded. Fans responded to the announcement with a strong ovation for Masuda.

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This week’s expanded Japanese software sales are as follows:

01./01. [3DS] Pokemon X / Y # (Pokemon Co.) {2013.10.12} (¥4.800) – 229.402 / 2.569.124 (-52%)
02./00. [PS3] Jikkyou Powerful Pro Baseball 2013 (Konami) {2013.10.24} (¥3.980) – 83.883 / NEW <48,30%>
03./00. [PS3] BlazBlue: Chronophantasma # (Arc System Works) {2013.10.24} (¥7.140) – 72.464 / NEW <86,36%>
04./02. [3DS] Monster Hunter 4 # (Capcom) {2013.09.14} (¥5.990) – 68.160 / 2.825.377 (-35%)
05./03. [PS3] Grand Theft Auto V
(Take-Two Interactive Japan) {2013.10.10} (¥7.770) – 50.266 / 498.600 (-43%)
06./00. [PSP] Jikkyou Powerful Pro Baseball 2013 (Konami) {2013.10.24} (¥2.980) – 36.002 / NEW <50,26%>
07./00. [PSV] Jikkyou Powerful Pro Baseball 2013
(Konami) {2013.10.24} (¥3.980) – 24.331 / NEW <35,88%>
08./04. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! (Bandai Namco Games) {2013.10.17} (¥4.980) – 17.009 / 61.574 (-62%)
09./00. [PSP] Kamigami no Itazura # (Broccoli) {2013.10.24} (¥6.090) – 12.078 / NEW
10./00. [PSP] Diabolik Lovers: More, Blood #
(Idea Factory) {2013.10.24} (¥6.090) – 10.481 / NEW
11./10. [PSV] Dangan-Ronpa 1-2: Reload
(Spike Chunsoft) {2013.10.10} (¥5.229) – 10.459 / 96.162 (+10%)
12./00. [PS3] Samurai Warriors 2 with Xtreme Legends & Empires HD Version # (Koei Tecmo) {2013.10.24} (¥5.040) – 6.900 / NEW
13./06. [PS3] FIFA 14 # (Electronic Arts) {2013.10.17} (¥7.665) – 6.085 / 32.256 (-77%)
14./13. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 5.542 / 3.450.853 (-20%)
15./11. [3DS] Friend Collection: New Life #
(Nintendo) {2013.04.18} (¥4.800) – 5.518 / 1.479.615 (-30%)
16./08. [PS3] Soccer Tsuku: Pro Soccer Club! (Sega) {2013.10.10} (¥8.379) – 5.241 / 90.756 (-56%)
17./09. [PS3] Tales of Symphonia Chronicles (Bandai Namco Games) {2013.10.10} (¥6.980) – 5.186 / 93.636 (-54%)
18./00. [3DS] Sonic Lost World (Sega) {2013.10.24} (¥5.229) – 4.919 / NEW
19./17. [3DS] Disney Magic Castle: My Happy Life # (Bandai Namco Games) {2013.08.01} (¥5.480) – 4.869 / 301.047 (-11%)
20./07. [PS3] Beyond: Two Souls (Sony Computer Entertainment) {2013.10.17} (¥5.980) – 4.602 / 27.083 (-80%)

Gamekult recently conducted an interview with Shigeru Miyamoto, Yoshiaki Koizumi, and Kenta Motokura. As you can tell by the title of this post, it’s filled with tons of interesting bits about Super Mario 3D World and Mario in general.

As far as 3D World is concerned, the three commented on the game’s engine, difficult, DLC (and a bunch of other things). General topics include the possibility of introducing a radical art style for Mario, working with an external studio, a more open Mario, and Miyamoto’s plan to work on smaller projects.

You can find the full interview roundup below (note: Google Translate used). You can also find Gamekult’s piece here.


Note: You can download a 60FPS version here (advised to play in Windows Media Player). VD-Dev says a gameplay demo will be available later.

Ubisoft originally had a much different plan in mind for Red Steel 2.

The game maintained a similar aesthetic, but possessed a different style. The initial project also would have included online multiplayer. Naturally, because the peripheral wasn’t out at the time, Red Steel 2’s first concept would have lacked MotionPlus support.

Ubisoft ended up cancelling the first Red Steel 2 around 2007/2008 even though it was fairly far along in development. Eventually, a new version was born and released in 2010.

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