Submit a news tip



New screenshots and details for The Amazing Spider-Man 2 have come in through a Game Informer GDC 2014 preview. You can find all of the content below, and GI’s full piece here.

– Webbing is now tied to the left/right triggers
– Ex: hold down left and you’ll swing forward before gaining altitude and listing to the left
– Alternate between left/right web shots to move forward in a controlled/speedy pace
– GDC demo begins as Peter Parks enters a private fund-raising event
– He runs into Harry Osborn here, and the two talk
– Players can choose between different dialog options
– The conversation soon turns to Richard Fisk, and how Osborn thinks Fisk is into illegal activities
– Waiter walks by with drinks, but Peter knocks the tray over before Osborn can take on, as he used his spider sense to see that it had poison
– Peter slinks off and puts on his spider suit
– He follows the waiter backstage and runs into Russian mobsters
– Crew includes a bruiser
– Need to immobilize him with a charge attack before he can be damaged
– Spider-Man can pull off web and physical-based moves
– One of these has Spidey positioning himself between two opponents, webbing them both in the face, leaping in the air and pulling the line taut
– This causes them to bonk their heads together
– Stealth-based sequence follows next
– Stealth sequences are less linear than in previous games
– Choose your own path while removing each guard from play
– The goons are guarding an experimental suit, which just so happens to be sized perfectly for Spider-Man
– New speedy enemy archetype catches up with Spider-Man when he thinks he’s going to get away clean
– She’s quite quick, and her blades are sharp
– Will need to effectively dodge roll and use web pulls to succeed
– Some view Spider-Man as a hero, while others view him as a threat
– New hero system
– Missions will pop up on the minimap as players progress through the campaign
– Missions can be ignored, but at a cost
– Ex: Spider-Man can save unconscious victims in a building on fire by using his spider senses to navigate through the smoke
– His bravery will be recognized through a special segment on the Bugle Channel with anchor Whitney Chang
– Fail at a bomb-disposal mission, and J. Jonah Jameson will take to the airwaves, wondering why Spidey didn’t call the police instead of trying to figure it out himself
– Citizens will treat Spider-Man differently as players gain more acclaim/notoriety
– Civilians will clap when they see the heroic Spider-Man
– They’ll run at one that’s seen as a public menace
– Oscorp will send out drones to attack Spider-Man
– Spider-Man will face penalties to damage and other stats

Source

Bandai Namco has confirmed that One Piece: Unlimited World Red will come with a new game-exclusive storyline. Original characters designed by series creator Eiichiro Oda are included as well.

Here’s the official overview of the plot:

The Straw Hat Pirates encounter and befriend a cheerful yet mysterious raccoon named Pato who possesses a shadowy power to create anything drawn onto a leaf. In order to help their new friend, the Straw Hat Pirates agree to assist Pato on an ambiguous mission “to meet someone;” Pato then leads the crew to the Forgotten Island where all the Straw Hat Pirates except Luffy are successively kidnapped by a wicked pirate named The Red Count, who had escaped the lower depths of Impel Down two years ago. With Pato’s help, Luffy must fight to recover his crew from the enemy’s grasp and find out exactly what The Red Count’s evil plots are…

Now that he’s left Konami, Koji Igarashi has the freedom to work on pretty much anything. Igarashi does already have a few new ideas in mind, but given his background with Castlevania, it could be neat to see him involved with a Metroid title. And interestingly enough, that’s something Igarashi “would love” to do.

IGN asked Igarashi point blank if he’d ever consider working with Nintendo on a new entry in the Metroid franchise. He said:

“Whether it’s possible or not comes down to the [intellectual property] holder, which in this case would be Nintendo, and whether they want to work with me. But, if they did want to work with me, I would love the chance of doing that.”

Source

Marvelous AQL is getting a small name change. Starting on July 1, the company will ditch its “AQL” portion and will simply be known as “Marvelous”. By doing so, the company hopes to strengthen its brand power.

A few Marvelous executives will be shifting roles on April 1. Those are as follows:

Haruki Nakayama – president and CEO (currently executive chairman)
Kyoda Shuichi – president and operating officer COO (currently president and operating officer)
Toshinori Aoki – executive vice president and operating officer department; holding on to executive vice president and operating officer, digital content general manager, and online content senior executive manager titles

Source, Via


Manage Cookie Settings