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A new month rolled right on in today. Now that we’re in June, we want to know what you’ve been playing.

Are you trying out some of Switch’s new releases like Team Sonic Racing? Giving the latest Resident Evil ports a go? No matter the case, let us know in the comments below.

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Kirby Star Allies

It was just a few weeks ago that Kirby celebrated its 25th anniversary. Shinya Kumazaki, who has worked on the series since 2003 and as acted as director since 2008, wrote up a special post on HAL Laboratory’s website in honor of the occasion.

Kumazaki mentioned that “it is now possible to maintain a consistent release and support schedule for our games,” which has allowed Kirby to grow. He also spoke about a philosophy of aiming to please fans by working so hard that the team essentially overdoes it. As for the future, Kumazaki said: “While there are fans there wanting to play a new game in the series, I believe we’ll continue to grow alongside our character and take on those fun and more serious new challenges head on.”

Here’s our full translation of Kumazaki’s message:

Today’s Pokemon 2019 Press Conference will be kicking off not too long from now. The festivities begin at 6 PM PT / 9 PM ET / 2 AM in the UK / 3 AM in Europe.

It’s unclear what exactly will be discussed during the conference. Other than the fact that it will feature “a number of topics of interest to Pokémon fans”, nothing else is known at this time. Regardless, you can keep track of the event with the live stream and our live blog below.

System: Switch
Release date: May 21, 2019
Developer: Ubisoft
Publisher: Ubisoft


Do you remember your first experience with Assassins Creed? The inaugural entry in Ubisoft’s hit series was a driving force of the Xbox 360 and PS3’s launch – a bold new idea with ample room to innovate and expand over the course of a generation. Since then we’ve sliced and swan-dived our way through key moments in history, with a personal highlight being the swashbuckling antics of Assassins Creed IV: Black Flag. We’ve also seen a near complete shift in the franchise’s framework with recent entries Assassin’s Creed Origins and Assassin’s Creed Odyssey, which renewed interest considerably for current-gen console owners. With such a wide ranging suite of ideas, concepts and executions at hand, it strikes me as odd that Ubisoft have chosen to bring such a divisive snapshot of the series’ history to the Switch.

System: Switch
Release date: May 21, 2019
Developer: Sumo Digital
Publisher: SEGA


By its very nature, a Sonic racing game is a strange prospect. If Sonic can run around at the speed of sound, why would he even need to use a racecar to go fast in the first place? However, this discrepancy hasn’t stopped SEGA from pumping out Sonic-themed racing games over the years, from Sonic R all the way back on the ill-fated Sega Saturn to 2012’s acclaimed Sonic & All-Stars Racing Transformed. Team Sonic Racing is the series’ latest motorsports effort, and while it certainly won’t challenge Mario Kart’s status as the supreme kart racer on the market, it still provides plenty of racing thrills for everyone to enjoy, as well as some special nods for longtime fans.

Hello, my green and red shells! In this episode of NEP, we’re talkin’ kart racing since both Mario and Sonic have games out! We also discuss mobile gaming in general and Nintendo’s approach to microtransactions; we then talk the state of the Sonic movie being pushed back to February 2020. Oni and Galen have plenty of opinions, and you sure don’t need to agree with them, but feel free to eavesdrop on our conversation anyway!

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Two weeks from today, E3 will technically be kicking off. Nintendo has three tournaments scheduled for Super Smash Bros. Ultimate, Super Mario Maker 2, and Splatoon 2 on June 8. Companies will also begin to hold conferences and presentations on June 9, with the much-anticipated Nintendo Direct planned for June 11. The E3 festivities will then continue through June 13.

We’re bound to get announcements throughout the entirety of E3 week, but the Nintendo Direct is when fans of the Big N will be paying attention in particular. Nintendo has said it will focus on software planned for Switch in 2019, but we’re bound to get a reveal or two. The spotlight should also be put on the likes of Zelda: Link’s Awakening, Pokemon Sword/Shield, Animal Crossing, Luigi’s Mansion, Astral Chain, and more.

Since we’re so close to E3, we want to know about your hopes and dreams for the show. If Nintendo were to announce one new game, what would you want it to be? What are your expectations for E3 in general? Share your thoughts with us in the comments below.

Tetris 99

Japanese website 4Gamer recently conducted a big interview with a pair of developers behind Tetris 99. Director Ryuichi Nakada and producer Akira Kinashi discussed the Switch Battle Royale game in-depth.

During the discussion, Nakada and Kinashi talked about Tetris 99’s origins, a few targeting mechanics that were scrapped, and what lies ahead for the game in the future. Of course, there was plenty of other discussion as well like recommended tactics for players and more.

Here’s our full translation:

System: Switch
Release date: May 28, 2019
Developer: Nippon Ichi Software
Publisher: NIS America


Games are often praised for the depth and variety of their content. Nintendo fans will surely remember how Breath of the Wild was widely praised for shaking up the Zelda series by providing incredible amounts of different things to do and experience. But not every game has to provide such diversity; some can thrive by doing a single thing and doing it well. Lapis x Labyrinth, the latest anime action RPG from Nippon Ichi Software, aims to be an example of the strength of streamlined game design with its single-minded emphasis on loot grinding combat and character-stacking party formations. Unfortunately, while there is a solid core gameplay loop to be found here, it’s let down by the game’s incredibly repetitive structure and boring level design, leading to an experience that frequently feels more frustrating than focused.

Hello, my angry suns! In this episode of NEP, we’ve got two special guests joining Oni and Galen: Tim and Tyler from Something Classic Games with the occasional woof from Tyler’s dog, Jackson. Something Classic recently debuted their stylish, modern take on SNES-era JRPGs, “Shadows of Adam”, on Nintendo Switch!

Join the four of us as we talk all about our reactions to the Super Mario Maker 2 direct and what we think of the unannounced new game style(s), too! We start things off with a casual interview of sorts where Tim and Tyler fill us in on their history in the games and music industries, tales of development, inspiring stories, RPG Maker back in the day, the roots of Shadows of Adam, and what transformations took place over the years. We also end up just chatting about general gaming habits, Pokemon GO, houses full of musicians, cats and dogs, memes…

If you’re a fan of classic SNES JRPGs, you don’t want to miss out on this episode and you definitely don’t want to miss out on Shadows of Adam. So, come have a chill time with us and get to know two of the devs from Something Classic Games.

As ever, we would appreciate your help in growing the show by sharing the podcast with a friend and rating us on your listening platform of choice, such as iTunes!
Thanks for listening!


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