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Hazelight Studios’ Lucas de Vries weighed in yesterday as to why A Way Out isn’t on Switch. Director Josef Fares has now commented as well.

Like de Vries, Fares pointed out that the game requires camera controls, which can’t really be done if you want to play on a single Joy-Con. He also brought up that the team hasn’t really looked into Switch yet, and he’s “not saying it will never happen.”

Splatoon 2

Famitsu conducted a big interview a few months ago, which was recently posted online. The magazine interviewed the following developers:

– Producer Hisashi Nogami
– Director Yusuke Amano
– Director / art director Seita Inoue
– Director and lead programmer Shintaro Sato
– Sound director Toru Minegishi

In the interview, the various team members touched on a bunch of different topics, including the approach to rolling out new content, the matching system and ranks, NPCs, and much more. We have a summary of the discussion below.

BlazBlue: Cross Tag Battle

BlazBlue: Cross Tag Battle is a fighting mashup of four different franchises. BlazBlue, Persona 4 (Arena), Under Night In-Birth, and RWBY are all represented here.

When Cross Tag Battle was initially announced, RWBY’s inclusion was arguably the most surprising inclusion. Producer Toshimichi Mori explained how the collaboration came to be in an interview with GamerHubTV.

This week’s issue of Famitsu contains a new ARMS developer interview. The magazine caught up with Kosuke Yabuki, the game’s producer. Yabuki talked about updates (including how Springtron was an unexpected addition to the roster), lore, eSports, what lies ahead for the IP, and more.

Yabuki first said that Nintendo had initially planned to update ARMS multiple times until it was updated to version 5.0.0 by the end of 2017. But of course the team decided on the update content not only from what had been planned previously but also from player requests. It felt like polishing ARMS together with all players, so Yabuki was glad about that.

PC Gamer recently spoke with a few different developers to see how indie games on Switch compare to Steam. Tyler Sigman of Darkest Dungeon developer Red Hook Studios, Tommy Refenes of Super Meat Boy developer Team Meat, and Brjann Sigurgeirsson of SteamWorld Dig 2 developer Image & Form all weighed in.

One of the big topics discussed for the feature was Switch sales. All three of these developers commented on how well their games have sold on the eShop.

SNK Heroines: Tag Team Frenzy launches this summer. Similar to other fighting titles, leading up to release, we’ll hear more about the game’s roster.

In an interview with Honey’s Anime, producer Yasuyuki Oda indicated that SNK Heroines will include a few surprising characters. When asked if the cast will be large and whether there are plans for original characters, Oda said:

To celebrate Mario Day this past weekend, Nintendo had Super Mario Odyssey producer Yoshiaki Koizumi answer some quickfire questions. You can view the full video below.

Source

After it was announced last year, Descenders initially launched on Steam last month. But what we’re really interested in is the Switch version, which is expected at some point as well.

The Switch release is still in the cards for RageSquid and No More Robots, but it sounds like the port is a long way off. RageSquid co-founder and lead coder Roel Ezendam told Redbull that the team hasn’t done much with the Switch version thus far, only determining that it will “require a lot of work” since “performance is a huge bottleneck when porting Descenders.” The team will only focus on Switch after the PlayStation 4 and Xbox One versions.

Everspace, an action space shooter that also features roguelike elements, will be released on Switch. Rockfish CEO and co-founder Michael Schade confirmed the news in an interview with Wccftech.

Speaking about the company’s plans for Switch, Schade said:

A couple of weeks ago, SEGA hosted a 24-hour live stream for its Gameblast 2018 charity event. As part of that, Bayonetta voice actress Hellena Taylor stopped by for a good hour, and fans were able to ask all sorts of questions.

Taylor did actually talk about Bayonetta 3 briefly, but she didn’t have much to say – and there’s a good reason for that. Taylor said on the record that she hasn’t been asked to reprise her role just yet. This could be because, based on her estimation, the game is “quite early in the development”. Taylor believes she’ll eventually be asked back. Note that when she is asked to voice the role of Bayonetta again, Taylor mentioned that she won’t be able to say she’s involved with the game.


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