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SEGA Ages kicked off on Switch back in September 2018 with Sonic the Hedgehog. Just a couple of months ago, Sonic the Hedgehog 2 was finally made available as well. Although there’s currently nothing on the horizon, other entries in the series for Switch may not be out of the question in the future.

In a interview with Game Watch earlier this year, SEGA’s Yosuke Okunari was asked if games like Sonic 3, Sonic & Knuckles, and even the arcade title SegaSonic the Hedgehog are possible for re-release. Okunari indicated that there aren’t any set plans, but if the initial collection of SEGA Ages titles is determined to be a success, it’s something the team would like to consider.

Okunari’s full words:

If there’s one thing Tom Nook is known for in the Animal Crossing series, it’s the debts he collects. Players need to pay off loans to expand their house, which is a mechanic that carries over into the series’ latest entry. But although some may look at Tom Nook as a character primarily interested in money, the developers behind Animal Crossing feels he’s just misunderstood.

New Horizons producer Hisashi Nogami mentioned to The Verge that “Tom Nook is a very caring, really great guy.” Since he’s an adult, “he’s very careful with money.”

Before Rockstar San Diego became what it is today – with acclaimed games like Red Dead Redemption under its belt – the team was previously known as Angel Studios. At one point, an opportunity arose in which Nintendo was almost involved with one of their projects. Shigeru Miyamoto actually stopped by the studio to check out the game, which ended up being scrapped in the end.

Founder Diego Angel spoke about the experience in an interview with Polygon. The game in question was Buggy Boogie, a project for the N64. Not much is known about the project, but it was previously stated by former software director Clinton Keith that it involved “vehicles that would eat other vehicles and adopt their powers and morph.”

As for meeting with Miyamoto, Angel told Polygon:

This month’s issue of Nintendo Dream has a massive Fire Emblem: Three Houses developer interview. Directors Toshiyuki Kusakihara and Genki Yokota addressed a variety of topics, including inspirations, world-building and character writing, depictions of characters, themes, and lore, plus more. As part of this, we get to hear about Byleth and keeping his facial expressions to a minimum as well as Dimitri’s eyepatch.

You can read out full translation of the second half. In case you missed it, we shared a translation of the first half here. Note that the final page contains information related to spoilers, so please keep that in mind before proceeding.

With the lack of Fatal Frame games in recent years, fans have been very much anticipating a new entry. We asked series producer Keisuke Kikuchi about the possibility of the franchise appearing on Switch a few months ago, and while he seemed potentially interested, no promises were made.

We saw the strong fan reaction after we published our article and decided to give things another go by asking Kikuchi about Fatal Frame once again. We also brought up the possibility of remasters since we know that’s something some of our readers expressed interest in.

Here’s our full exchange with Kikuchi:

Nintendo Switch

Virtuos has helped bring a number of games both past and present to Switch over the past few years. The company’s efforts include Final Fantasy XII: The Zodiac Age, Dark Souls: Remastered, Starlink: Battle for Atlas, and The Outer Worlds. With new consoles arriving later in 2020, Virtuos’ porting efforts will expand.

Speaking with Maxi-Geek, the studio’s Elijah Freeman said that Virtuos is in a position to bring Xbox Series X and PlayStation 5 games to Switch. He told the site:

Nintendo and Microsoft have been playing well together for quite some time now. The collaborations have led to Cuphead and Ori and the Blind Forest on Switch and even the appearance of Banjo & Kazooie in Super Smash Bros. Ultimate. Gaming aficionados continue to wonder about what the future could hold between Nintendo and Microsoft and whether we could see other Xbox titles on Switch.

During an interview with IGN’s Unlocked podcast, Xbox boss Phil Spencer addressed the situation. Spencer seemed to damper expectations a bit, noting that some of the Switch releases were pushed by the developers and the company doesn’t want consumers to be wondering as to which platforms all of its titles could end up.

Spencer’s full words:

Fire Emblem: Three Houses received its Cindered Shadows DLC in February, several months after the game’s initial launch. It features the Abyss, an entire town located beneath the Garreg Mach Monastery. This underground area was actually originally considered for the main game, but director Toshiyuki Kusakihara revealed in this month’s issue of Nintendo Dream that the idea was scrapped before returning to it later on.

Kusakihara told the Japanese magazine:

In this month’s issue of Nintendo Dream, Fire Emblem: Three Houses directors Toshiyuki Kusakihara and Genki Yokota were interviewed. The new Cindered Shadows DLC was one of the topics brought up during the discussion.

When asked how the team went about choosing which characters from the main story would appear in the side story, Kusakihara explained:

Sky: Children of the Light is only out on mobile at present, but that’ll be changing soon. Developer thatgamecompany announced earlier this month that a Switch version will be released in the near future.

Over on mobile, Sky: Children of the Light is free-to-play. It sounds like for the Switch version, the payment model won’t be transferred over 1:1. thatgamecompany co-founder Jenova Chen told GamesIndustry that the plan is to offer something that’s a hybrid of premium and free-to-play.


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