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Do you remember the early days of amiibo? Nintendo first announced the merchandise line during its E3 2014 video presentation and had only confirmed plans for Super Smash Bros. at the time. The launch would take place in November, and things quickly took a crazy turn after the figures became scarce. amiibo were selling for ridiculous amounts on eBay and people camped out at stores for a chance to obtain the new collectibles.

Here we are nearly five years later, and the situation is much different. Nintendo is still continuing with amiibo, though perhaps not quite as much as it did even a couple of years ago. Smash Bros. is going strong, but Zelda: Link’s Awakening was the only other Nintendo game in 2019 to be accompanied by a new figure.

Since the fifth anniversary of amiibo is almost here, how is everyone feeling about it today? Are you trying to collect every Smash Bros. figure, or have you given up on that quest? Do you view amiibo favorably or unfavorably? Let us know in the comments below.

The Elder Scrolls: Blades

At E3 this year, Bethesda announced a reworked port of their mobile title, The Elder Scrolls: Blades, for Nintendo Switch. The upcoming game will have many new features including button controls, PvP, seamless pick-up and play between devices, and much more.

We were able to catch up with Craig Lafferty and Matt Carofano (project lead and art director on Blades, respectively) earlier this year for an interview on the upcoming title. We we asked them questions about Switch’s new features, in-depth aspects they haven’t talked about yet, and many more questions that fans want to know.

Check out our transcript below:

System: Switch
Release date: October 15, 2019
Developer: Blizzard / Iron Galaxy Studios
Publisher: Blizzard


Overwatch took the world by storm when it released in 2016, and even now years later it has grown into a property worth billions of dollars. The Switch version sees its release in 2019 three years after its launch on PC and consoles, sporting newly featured gyro controls and the ability to make the experience portable. But as great as Overwatch is, are the sacrifices made to run on what is essentially a tablet worth it at the end of the day? Parity is key here, but Switch finds itself in a situation of the age old saying, “Just because you could, doesn’t necessarily mean you should.”

Street Fighter has a decent amount of representation in Super Smash Bros. Ultimate. Ryu and Ken are both playable while Guile even appears as an Assist Trophy. However, Blanka was one character that was never under consideration to represent the series.

Street Fighter producer Yoshinori Ono, speaking at EGX, indicated that there were never talks with Smash Bros. director Masahiro Sakurai of Blanka being added to the game in any fashion. Ono said the following in response to a fan question:

Update 2: GameStop has opened pre-orders here.


Update: Amazon UK has opened pre-orders here.


Original: THQ Nordic today revealed a pair of collector’s editions that will be offered for SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated. Pre-orders open today, and the game itself launches in 2020.

Here’s the rundown of both:

Call of Juarez: Gunslinger

Following a few different leaks and teases, Call of Juarez: Gunslinger has been officially announced for Switch. Publisher Square Enix and developer Techland will release the game on December 10.

Call of Juarez: Gunslinger, a first-person shooter, will support motion controls and HD Rumble on Switch. More information can be found below, along with a trailer.

Gods & Monsters

During its E3 2019 press conference, Ubisoft closed out the show by announcing Gods & Monsters. The Zelda-esque action-adventure game was slated for February, but we’ve seen nothing of the game since. Unsurprisingly, Ubisoft has now announced a delay.

Gods & Monsters will now launch sometime during the next fiscal year, which starts on April 1, 2020. A more specific window beyond this has not yet been provided.

Regarding the delay of Gods & Monsters and other titles, Ubisoft explained: “we want our teams to have more development time to ensure that their respective innovations are perfectly implemented so as to deliver optimal experiences for players.”

This week’s North American Nintendo Downloads are as follows:

Switch Retail

Atelier Ryza: Ever Darkness & the Secret Hideout – $59.99 (available October 29)
Disgaea 4 Complete+ – $39.99 (available October 29)
Disney Classic Games: Aladdin and The Lion King – $29.99 (available October 29)
Dusk Diver – $39.99 (available October 29)
Harvest Moon: Mad Dash – $29.99 (available October 29)
Into the Dead 2 – $34.99 (available October 25)
Let’s Sing Country – $44.99 (available October 25)
Super Monkey Ball: Banana Blitz HD – $39.99 (available October 29)
Vampyr – $44.99 (available October 29)

Pokemon Sword and Shield

Game Informer is one of a few outlets to have published an interview with Pokemon Sword/Shield director Shigeru Ohmori and producer Junichi Masuda. As part of their discussion, they spoke about how big these games are compared to other entries, teased more content after players finish the main story, and spoke about the Pokemon timeline.

We’ve rounded up the answers to these topics below. If you’re interested in reading the full interview, hit up Game Informer’s full piece here.

Pokemon Sword/Shield

In a recent hands-on session for Pokemon Sword/Shield, Eurogamer was able to speak with director Shigeru Ohmori and producer Junichi Masuda. Between the two, they discussed pressure making Pokemon titles, the negative feedback they’ve recently received, and the possibility of more Let’s Go games. It’s also now confirmed that there’s no direct connectivity with Pokemon GO.

We’ve rounded up these particular responses below. For the full interview, head on over to Eurogamer.


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