Submit a news tip



top

Back at E3, Game Informer interviewed Shigeru Miyamoto. The site only published a portion of its discussion at the time, but to celebrate Super Mario Odyssey, has now shared the rest of the comments. Game Informer spoke with Miyamoto about a few different things, including the approach to 2D Mario art going forward and interest in having classic games on Switch.

You can read Miyamoto’s responses about these topics below. For the full interview, head on over here.

Update (10/25): Koizumi relayed many of the same points made to Famitsu as he did with 4Gamer. Also mentioned is that we can look forward to more than just Nintendo’s traditional IPs on Switch.


Original (10/23): 4Gamer published a new interview today with Super Mario Odyssey producer Yoshiaki Koizumi. It was mainly about that game as you would expect, but the piece also contained some talk about the Switch in general. It’s worth noting that Koizumi was the overall general producer of the Switch hardware.

Towards the end of its interview, 4Gamer brought up how Switch is getting a number of big games at a steady pace in its first year. The site almost feels like Nintendo compressed a five-year console cycle into just one year.

The latest Japanese hardware sales from Media Create are as follows:

Switch – 31,092
PS4 – 25,075
New 2DS LL – 8,449
PS4 Pro – 6,203
New 3DS LL – 6,187
Vita – 3,535
2DS – 1,367
New 3DS – 195
Xbox One – 69
PS3 – 50
Wii U – 40

For comparison’s sake, here are the hardware numbers from last week:

Switch – 40,803
PS4 – 16,933
New 2DS LL – 10,569
New 3DS LL – 8,369
PS4 Pro – 5,773
Vita – 3,938
2DS – 1,565
New 3DS – 242
Xbox One – 71
PS3 – 65
Wii U – 58

And here are the software charts:

Update 2: Nintendo Australia confirms the early release. It’s also up on iOS now as well.



Update: The initial download is 53MB with another 70MB after the tutorial. It’s at version 0.9.0 rather than 1.0, which may suggest that Nintendo is going for a soft launch by releasing the game in Australia and only on Android.


Original: Animal Crossing: Pocket Camp was just unveiled a few hours ago. Nintendo plans on having the game officially ready for launch in late November.

For whatever reason, as Animal Crossing: Pocket Camp was made available on Google Play in Australia. You can try your luck here. The APK has also been floating around, which is up here.

Thanks to Justin for the tip.

The Animal Crossing Mobile Direct is over, but for those who missed it, the entire presentation is now online. View the full recording below, along with a digest video.

You won’t have to wait long for the new Animal Crossing: Pocket Camp on mobile. Today, Nintendo announced that the mobile title launches in late November. You’ll be able to pick it up on both iOS and Android.

Nintendo has finally unveiled its new Animal Crossing game for mobile devices. During a Nintendo Direct, the company provided a first look at Animal Crossing: Pocket Camp.

Here’s what we know:

– Set in a campsite
– Craft furniture
– Talk with animals to receive requests
– Get rewards by completing requests
– Place a craft order with the components you need to receive items
– Cyrus will take your order
– Arrange furniture
– If you place an animal’s favorite item, he/she will come to visit
– Share friendship level with each animal
– If you level up your friendship and decorate with their favorite furniture, he/she will come to visit your campsite
– Craft materials
– Get Leaf Tickets with actual money or gameplay
– Visit an island, beach, forest, and river
– Time passes just like in real life
– Morning, day, evening, night
– Can also shop in the game
– Marketplace with a pop up shop, Able Sisters To Go, Kicks for clothes
– Selection at each shop rotates
– Your Camper is like a tiny home you can decorate with furniture
– Exterior is fully customizable
– OK Motors lets you change the color and design of your camper
– Sell bugs, minerals, etc. for bells
– Can share your player ID with a real life friend who has the game
– Can exchange bells for their fruit, bugs, etc. and visit their campsite
– If you hit it off with someone, give them kudos
– Can choose to send a friend request as well
– When you’re friends, visit their campsite at any time
– Can be a boy or a girl; choose skin color, hair color, eye color, gender
– Build amenities for your campsite including a pool
– These can take hours/days to finish
– If you give Tom Nook Leaf Tickets, the process can be sped up
– Exchange tickets for honey to trap a ton of bugs, mine minerals
– Leaf Tickets, bells, etc. can be earned by completing goals

Today’s Animal Crossing Mobile Direct will beginning not too far from now. Nintendo’s presentation is set to begin at 8 PM PT / 11 PM PT / 4 AM in the UK / 5 AM in Europe. It should last about 15 minutes.

As we know, only the Animal Crossing game for mobile game will be covered here. We won’t be seeing anything about Switch or 3DS.

You can watch the presentation as it happens below.

Redbull caught up with Andrew Newey from Sidebar Games for a chat about the hit Switch game Golf Story. Newey commented on the project’s Wii U origins, how Nintendo was involved, and a cut idea involving a split-screen two-player story mode.

Read Newey’s responses about these topics here. You can find the full interview on Redbull here.

It’s been awhile since we last heard about the Switch version of Payday 2, as it was announced during a Nintendo Direct several months ago. Today, Overkill Software shared an update.

Payday 2 will have a revamped interface on Switch, including usage of the touchscreen. Overkill also teased a “special treat” that will be shared later.

Payday 2 launches on Switch this winter. Check out a video for the game below.


Manage Cookie Settings