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A few hours ago, a report from Famitsu revealed that Pokemon Omega Ruby/Alpha Sapphire sold more than 1.5 million copies in Japan over the weekend (from Friday through Sunday). We now have a bit of additional news about how the games are performing worldwide.

In a follow-up report from The Pokemon Company, Famitsu reveals that Omega Ruby and Alpha Sapphire collectively sold 3.04 million copies in North America and Japan. This number indicates that roughly 1.5 million units were sold in North America alone.

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Atlus has announced various downloadable content for Etrian Odyssey II Untold: The Knight of Fafnir. View some images and details about each below.

– First wave of DLC will be available when the game comes out in Japan
– This includes illustrations from the first three Etrian Odyssey games
– Can be used in Classic Mode, where you get to make your own characters
– Will be free
– Next DLC is a DLC for the Highlander class
– Free for the first two weeks after release
– 100 yen afterwards
– Third DLC is 250 yen
– This is a repeatable quest that can be played in order to get special ingredients
– Use these to make foods that are said to be pretty good for making money
– Fourth DLC is priced at 350 yen
– This features a special hot springs quest where you’ll get to fight the giant toad monster
– The DLC also includes images for Arianna and Chloe, which can also be switched around in Story Mode

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Nintendo has another round of shop maintenance taking place on Monday. From 10 AM PT to 5:15 PM PT, the Wii U and 3DS eShops, Wii Shopping Channel, and DSi Shop will be unavailable.

Also, we’ll quickly mention that a small amount of Hyrule Warriors maintenance is taking place later today. That will happen between 4:50 PM PT and 6 PM PT.

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Pokemon Omega Ruby and Pokemon Alpha Sapphire have sold 1.535 million copies in Japan, according to a report from Famitsu. That’s an impressive stat based on just three days of sales – November 21 to November 23.

Note that sales of the Pokemon Omega Ruby/Alpha Sapphire Double Pack are included in Famitsu’s number. Download sales, however, are not.

Famitsu also reports that 3DS sales came in at 83,129 units last week, up from 51,390 units the previous week.

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Crash Tag Team Racing was in the works for the DS back in 2005. Sensory Sweep was working on the project, which was intended to be as similar to the console versions as possible.

While Radical Entertainment provided Sensory Sweep with character models, the main artist decided to create his own models and textures from scratch. This is because characters would have looked boxy given how they would need to be reduced from thousands of polygons to a few hundred. Sensory Sweep also aimed to create tracks and their layouts based on the other versions.

The exact reasons behind Crash Tag Team Racing’s cancellation on DS are somewhat unclear. Even though only one or two months of development were required before completion, Sensory Sweep was apparently told by the publisher that the portable release would be cancelled as there were concerns about sales due to the imminent launch of Mario Kart DS. Questions have also been raised about Sensory Sweep’s management.

Crash Mania posted up some images of Crash Tag Team Racing for DS. You can find them above.

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Two new games will be available on the Japanese Wii U Virtual Console next week. They are as follows:

Famicom Wars (Famicom, 514 yen)
Soccer (Famicom, 514 yen)

The games above are hitting the Japanese eShop on December 3.

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