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In an extensive video chat with Gamasutra, Thumper co-creator Marc Flury spoke at length about the game.  Some noteworthy topics include the creation of an original game engine as opposed to using a popular, third party one such as Unity, and how the use of rumble in Thumper attracted the attention of Nintendo.

On the subject of Nintendo being interested in the use of rumble in Thumper, it seems that the game caught the eye of some Nintendo executives when it was being shown off in Japan for PS4 and PC. Flury was asked if he would be interested in working with Nintendo’s new rumble system, which we now know as the HD Rumble used in the Joy-Cons on the Switch.

On the subject of creating an original engine instead of using a pre-built one to make a game, Flury wanted to emphasize that this approach shouldn’t be seen as crazy and unrealistic as it often is. He believes a lot of the anxiety around such an approach in the games industry comes from a lack of proper education. He believes that it might be time for schools to rethink their approach to introducing programming to younger individuals.

Check out the full video below.

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Some last-minute maintenance has been scheduled for Switch. The system’s internet connectivity features such as online play, rankings, etc. may be impacted while it’s taking place.

The schedule is as follows:

– 5 PM PT – 11 PM PT
– 8 PM ET – 2 AM ET
– 1 AM in the UK – 7 AM in the UK
– 2 AM in Europe – 8 AM in Europe

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After being denied certification for a Wii U release previously, Hive Jump is progressing towards an eShop release with a second attempt at receiving certification after a round of bug fixing. In a recent Kickstarter update to backers, Graphite Lab announced that they’re now just waiting on word from Nintendo.

Our last update explained some of the issues we faced with our first run through certification. We’re happy to share that we’ve fixed those issues (and a few more that we’d uncovered along the way). We’ve submitted once again to Nintendo and are anxiously awaiting approval!

Hopefully this means we’ll soon see Hive Jump on Wii U.

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The latest episode of the Play Nintendo Show has gone live. Minecraft: Nintendo Switch Edition, NBA Playgrounds, and FAST RMX are all featured. Check out the full episode below.

Shantae: Half-Genie Hero is coming to the European Switch eShop next week. In order to download the game, 1.6GB of free space will be required.

North America should be getting Shantae: Half-Genie Hero soon as well. Also, XSEED will be publishing a physical version at some point.

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In addition to a tournament for ARMS at E3 2017, Splatoon 2 will also be getting the same treatment. Take a look at a teaser for the 2017 Splatoon 2 World Inkling Invitational below.


Shaq Fu: A Legend Reborn finally has a release window, with Saber Interactive announcing today that the game is launching this fall. Better yet, Switch owners have an opportunity to pick up a free copy if they purchase NBA Playgrounds.

Saber Interactive is putting the newly-announced offer in place as a way of showing its appreciation to the community. Anyone who buys NBA Playgrounds on Switch before the game’s online patch drops will be entitled to Shaq Fu: A Legend Reborn at no extra cost. This promotion will only be available on Nintendo’s platform.

Saber CEO Matthew Karch said in a statement:

A little while back, Choice Provisions teased a new playable world in Runner3. The reveal took place today, with Machineland being announced.

Here’s what Choice Provisions shared about the new area:

“Machineland is not exactly paradise, as evidenced by the cigar-smoking smokestack Titans shown above. It’s cold, it’s smelly, and it’s polluted. As such, what better place is there for CommanderVideo and friends to spread their special brand of cheer?”

Choice Provisions also said today that Runner3 is in the “homestretch of development”. You can count on much more information in the weeks and months ahead.

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New Lost Sphear details

Posted 8 years ago by in News, Switch | 1 Comment

New details about Lost Sphear, Square Enix and Tokyo RPG Factory’s new Switch RPG, are included in this week’s Famitsu. We’ve rounded up the information as translated by Siliconera below.

Take-Two CEO Strauss Zelnick spoke during a technology event earlier today. One topic discussed was none other than Switch.

Zelnick expressed interest in Switch, stating that Take-Two believes in the system. He also acknowledged the “very successful launch.” As far as support goes, Take-Two won’t be putting everything on Switch, but will bring out select tieles.

Zelnick’s full words:

“We believe in it. We see it the way [Nintendo does]; it’s been a very successful launch. It remains to be seen how it does, but we’re excited about it. Assuming there is an installed base, we’ll be there. Not with all of our titles, but selectively.”

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