The best 2.5D games from Nintendo: Metroid Dread and Donkey Kong Country: Tropical Freeze
Posted on 3 years ago by Luiz in Features, Switch, Videos | 0 comments
In recent years, Nintendo developed a number of games under the 2.5D concept. These are titles that are completely modeled in 3D, but the gameplay functions primarily in two dimensions. That’s not the only definition of the term, though let’s stick to that.
The 2.5D style is a great way to bring back a lot of classic games from Nintendo’s huge catalog of hits. Personally speaking, there are two games in specific that I consider the best 2.5D creations from Nintendo: Metroid Dread and Donkey Kong Country: Tropical Freeze. Both are amazing in a lot of aspects, and in today’s video, I discuss how well they explore the many possibilities provided by 2.5D. You can check out the video down below.
[Let’s Talk] Hopes for Pokemon Legends: Arceus
Posted on 3 years ago by Brian(@NE_Brian) in Let's Talk, Switch | 0 comments
It’s a bit unprecedented to see major Pokemon games release so quickly after each other, but that’s exactly where we are now. Even though Pokemon Brilliant Diamond and Pokemon Shining Pearl launched less than two months ago, we’ll be getting Pokemon Legends: Arceus at the end of January.
Brilliant Diamond and Shining Pearl were remakes of DS games. On the other hand, Arceus is a brand new experience from the main Pokemon developer at Game Freak. Many have compared it to a Zelda: Breath of the Wild-like take on Pokemon, though we know it won’t be open world. Still, the game has shown promise and many fans are interested in seeing how the whole thing turns out.
With the launch of Pokemon Legends: Arceus only a few weeks away, we want to know how you’re feeling about the game thus far. What are your hopes and expectations? Will you be picking it up later this month? Let us know in the comments below.
More: Game Freak, highlight, Pokemon Legends: Arceus, top
Are all big Nintendo games of 2022 already announced?
Posted on 3 years ago by Luiz in Features, Videos | 0 comments
Happy New Year everyone!
2022 has arrived, and at this point, we are all expecting huge things from Nintendo this year – mostly because the company has a lot of games slated to release during the next 12 months.
In today’s video, I reflect on the possibility of Nintendo has already showed us everything that’s in store for Switch for the year. Would that make sense? Or perhaps Nintendo will have more to show and 2022 will be a year to remember? In any case, you can check out my thoughts on that in the video below and be sure to share yours as well.
New Pokemon Snap origins discussed, team considered changing the core concept
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Japanese magazine Famitsu previously published a developer interview for New Pokemon Snap. Two key people involved with the project participated in the discussion: Pokemon president Tsunekazu Ishihara and director Haruki Suzaki.
One of the early topics discussed is the game’s origins. At one point, Ishihara again explained that there were talks about bringing Pokemon Snap back for previous Nintendo consoles. However, the idea of taking photos isn’t as novel these days, “so it was a difficult concept to design an game around.”
Ishihara explained:
More: Bandai Namco, Haruki Suzaki, highlight, New Pokemon Snap, top
[Let’s Talk] What are you playing? – January 2022
Posted on 3 years ago by Brian(@NE_Brian) in Let's Talk | 0 comments
A new month (and a new year!) started up today. Now that we’re in January, we want to know what you’ve been playing.
Things have slowed down a bit in terms of new releases, but there’s still plenty to play. In December alone we saw the likes of Danganronpa Decadence, Life is Strange: True Colors, Sam and Max Beyond Time and Space, Monster Rancher 1 & 2 DX, Loop Hero, Shovel Knight: Pocket Dungeon, Chicory: A Colorful Tale, and more.
What games have you been playing as of late? Have you tried out any of the new titles or are you going through something in your backlog? No matter the case, let us know in the comments below.
Game Freak reflects on the making of Pokemon Sword and Shield
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Over on its recruitment website, Game Freak posted an interesting article about the creation of Pokemon Sword and Pokemon Shield. Director Shigeru Omori and planning director Kazumasa Iwao provided some insight into how the Switch games came to be.
We’ve now translated the full piece. If you’re interested in learning more about Pokemon Sword/Shield’s development, continue on below.
More: Game Freak, highlight, Pokemon Shield, Pokemon Sword, top
[Review] Life is Strange: True Colors
Posted on 3 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch | 0 comments
System: Switch
Release date: December 7, 2021
Developer: Deck Nine
Publisher: Square Enix
While the choose-your-own-adventure genre has evolved and continued to grow over time, its increase in popularity over the years has resulted in it becoming a dedicated place to tell some of the most emotional stories. These games offer tailored experiences thanks to the multiple routes, events, and endings that can happen from player to player. Life is Strange was a fresh take at the time from newly formed studio Dontnod Entertainment that told a slice-of-life story with slight superpower-esque flavoring. It also featured a teenage main character that immediately set itself apart from the other gritty, more fantasy-based stories within the genre, connecting with tons of players on both a personal and emotional level. With unparalleled writing and plenty of jaw-dropping moments that constantly had the internet talking about what was coming next, it quickly catapulted to the forefront of the industry. Life is Strange: True Colors now marks the latest entry of the franchise almost seven years later and does a few things differently from past entries, but this also marks the series’ debut on a Nintendo system and a relatively impressive showing at that.
The sweetness of Zelda: Skyward Sword’s intro
Posted on 3 years ago by Luiz in Features, Switch, Wii | 0 comments
Not everyone has the same experience with a game – many elements ring different for each person and the interactive nature of that media makes everything more personal. The Legend of Zelda: Skyward Sword is a great game, but inside such a highly regarded series sometimes being great is not enough, and that’s why some fans were disappointed with the game.
However, for me it was different. Skyward Sword is actually one of my all-time favorite games, thanks to the circumstances in which I played it and the fact that the game seems to be carefully crafted to appeal to me. In the video below, I share my initial experience with the title and explain why the first hours of it are so great and important to the overall experience.
[Let’s Talk] Getting ready for Nintendo in 2022
Posted on 3 years ago by Brian(@NE_Brian) in General Nintendo, Let's Talk, Switch | 0 comments
2022 is almost here, so let’s take a moment to reflect on the coming year – especially concerning Nintendo.
We’re actually in a much different place this time around compared to the start of 2021. We really didn’t have a good idea as to what Nintendo was planning for the year in terms of Switch releases. A few games were known entities, but a lot hadn’t been revealed until the year started moving along.
Differences in world-building: Origami King and Paper Mario (N64)
Posted on 3 years ago by Luiz in Features, General Nintendo, Switch, Videos | 0 comments
Nintendo is the kind of developer that’s not afraid to drastically change gameplay elements in a series. Usually their teams are always implementing new ideas and concepts in each new game. Paper Mario is probably one of the most famous examples – since Super Paper Mario on the Wii, each new game has been different.
Right now on the Switch, you can play the first and the last entries in the Paper Mario series. Seeing how much the franchise has changed over the years, I found it interesting to analyze the many differences in world building between Paper Mario on the N64 and Origami King on Switch, comparing how effective they are. You can check out my video down below.