[Review] Blaster Master Zero 2
Posted on 6 years ago by Edan(@@Virtualboi92) in Reviews, Switch eShop | 0 comments
System: Switch (eShop)
Release date: March 20, 2019
Developer: Inti Creates
Publisher: Inti Creates
In March 2017, one week after the release of the Switch, developer Inti Creates and Sunsoft unknowingly kicked off the “Metroidvania on Switch” phenomenon by releasing Blaster Master Zero to an almost empty eShop. The game served as a modern reimagining of the much loved NES classic, and was well-received by fans and newcomers alike for adhering to the source material albeit through a more modern lens. Since then we’ve had genre defining releases like Dead Cells and The Messenger along with countless other interpretations of the formula compete for our attention. It’s fair to say that if you’re a fan of Metroidvanias, then you’ve probably been spending more time on your Switch than you’d like to admit. In the hope that lightning does indeed strike twice and to capitalize on a booming trend, Inti Creates and Sunsoft have now seen fit to grace us with a wholly original sequel, Blaster Master Zero 2.
More: Blaster Master Zero 2, highlight, Inti Creates, top
[Nintendo Everything Podcast] – episode #21 – Nindies Showcase: It’s kinda like Dark Souls
Posted on 6 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello, you cupheads and mugmen! This week on NEP, we’ve got a special feature on Nindies Showcase and all the surprises and goodness it had for us! We also talk more in-depth about Nintendo Labo’s VR Kit and the extended gameplay Nintendo just put out on their YouTube. Come have a chill time with us.
Thank you for all of your support and for sharing the podcast with others. We’re growing at a great pace, and it’s all thanks to you as listeners! Check below for more details!
[Let’s Talk] Your dream Nintendo x indie collaboration
Posted on 6 years ago by Brian(@NE_Brian) in Let's Talk | 0 comments
This week’s Nindies Showcase ended in a surprising way. Who could have seen a new Crypt of the NecroDancer game coming that stars The Legend of Zelda? But that’s exactly what we’re getting with Cadence of Hyrule – Crypt of the NecroDancer Featuring the Legend of Zelda (certainly a long title, isn’t it?).
Cadence of Hyrule is in many ways a landmark game. We haven’t really seen Nintendo offer up one of its IPs to an indie developer before. This sort of announcement makes you wonder what else could be possible in the future. Now that the gates have opened, what types of collaborations would you like to see between Nintendo and other indie titles in the future? What would be the game and who would be the developer? Let us know about the ideas you have in the comments below.
Update on search for new reviewers and more
Posted on 6 years ago by Brian(@NE_Brian) in Site updates | 0 comments
Around the middle of last month, I added a post to the site mentioning our interest in bringing in a couple of new reviewers. The response was really overwhelming, as we had a ton of interest in the position – definitely more than was expected. We ended up receiving a ton of applications so it took me a little over a month to respond to everyone’s initial emails, read through samples, and think about who would be best for the position.
We’ve now notified the people we’ll be moving forward with. I want to thank everyone who showed interest initially as well as for their patience during the decision-making process. I truly appreciate it.
But the search for new blood is never over! Right now we’re considering expanding our translators team. If you believe you’re knowledgeable with Japanese and have what it takes, please send in an email here (select “Site Position”). Note that it’s technically an unpaid position, but we’ve been slowly moving towards compensation. Also, unlike the recent reviewer position, we’re much less certain about how many people we’ll add (if any). We’ll only expand the team if it makes sense for everyone involved. Thanks!
Ace Attorney creator on initial prototype and nearly suspending development, Maya and Mia’s origins, more
Posted on 6 years ago by Brian(@NE_Brian) in 3DS, DS, News, Switch | 0 comments
Famitsu recently published a couple of interviews with Shu Takumi, the creator of Ace Attorney. In case you missed it, we posted the first part here. We’ve also been working on a translation of the second interview, which was much larger in scope. Due to the length, we’ll be posting it in two parts.
Below, you can read up even further on the creation of the Ace Attorney series. Takumi talks about what the first game’s prototype was like and the team initially thought that development could have been suspended, how Maya and Mia got their roles, and more. You can read our latest translation below, but if you haven’t played the series, you may want to pass on it for now due to some light spoilers.
Nintendo Switch Nindies Showcase Spring 2019 live stream
Posted on 6 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
The Nintendo Switch Nindies Showcase Spring 2019 is kicking off in just a short while. Look forward to the start of the broadcast at 9 AM PT / 12 PM ET / 4 PM in the UK / 5 PM in Europe.
During the 30-minute presentation, Nintendo will be covering upcoming indie games for Switch. If you’d like to watch the event as it happens, you can do so below. We’ll also have coverage throughout the showcase, as well as after it finishes.
[Nintendo Everything Podcast] – episode #20 – Collectors Editions, GDC and PAX East
Posted on 6 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello, my beautiful bokoblins! This week on NEP, we talk all about collector’s editions and how things have gotten out of hand with some publishers. Then we talk about GDC and PAX East being right around the corner and all of the potential announcements, teasers and leaks. Particularly of note is a new game in the publisher catalog of Yacht Club, the geniuses behind Shovel Knight! And Galen reminisces on his past PAX experiences throughout the show, too.
Thank you for all of your support and for sharing the podcast with others. We’re growing at a great pace, and it’s all thanks to you as listeners! Check below for more details!
Octopath Traveler: Champions of the Continent devs on how it came to be, when the project started, Switch differences, more
Posted on 6 years ago by Brian(@NE_Brian) in Mobile, News, Switch | 0 comments
Square Enix had some significant news to share about Octopath Traveler last week. The game is getting a mobile prequel, and a new console title is also in development.
Following the announcement of Octopath Traveler: Champions of the Continent for iOS and Android, Famitsu managed to score one of the first interviews with Tomoya Asano and Yuki Yokoyama. Asano is responsible for planning / producing Octopath Traveler while Yokoyama is the mobile project’s producer and talks with partner developer Acquire as a mediator.
[Nintendo Everything Podcast] – episode #19 – Nintendo VR and Sonic: Full Body
Posted on 6 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello, my Toy-cons and Joy-cons! This week on NEP, we discuss Nintendo Labo: VR Kit, images of Sonic from the upcoming film, Octopath Traveler for Mobile and much more. Oni is a bit jetlagged and Galen is a bit sleepy, so we talk a little crazy in this one… but we make it work!
Thank you for all of your support and for sharing the podcast with others. We’re growing at a grace pace, and it’s all thanks to you as listeners! Check below for more!
[Interview] Nicalis talks Crystal Crisis – inspiration, choosing the roster, and more
Posted on 6 years ago by Brian(@NE_Brian) in Interviews, Switch | 0 comments
It was nearly a year ago that we first found out about Crystal Crisis, a new puzzle-based fighting game from Nicalis. The game is currently on track to launch on May 28. Ahead of its release, we spoke with Nicalis president Tyrone Rodriguez to learn a bit more about what fans can look forward to.
In our interview, Rodriguez spoke about where the inspiration for Crystal Crisis came from, how characters were decided, teased the story more, and commented on trying to appeal to both casual and competitive players. You can read our full discussion below and check out some brand new screenshots.