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This week’s Pokemon Direct finally gave fans a look at the next generation of Pokemon games. Compared to some past reveals, we actually saw quite a lot. Not only did we get our first look at what things are actually looking like, but the three starters were revealed. Finally, we know that Pokemon Sword/Shield are launching in late 2019.

Based on what has been shown thus far, what do you think of Pokemon Sword/Shield? Which starter Pokemon are you liking the most at the moment? Let us know in the comments below.

Nintendo Dream published a large interview with Super Smash Bros. Ultimate director Masahiro Sakurai about a month ago. The Japanese magazine was back at it again for its latest issue, catching up with the developer once more about various aspects concerning the Switch game. The two sides chatted in-depth about Sakurai’s health, how bosses and Spirits were chosen in Smash Bros. Ultimate, the new stages, and much more. 

We’ve prepared a complete translation of the new interview, which you can find below. And if you missed it, you can catch up on the first part from last month’s issue here.

System: Switch
Release date: February 26, 2019
Developer: Pixellore
Publisher: Nicalis


RemiLore is a beautiful game at face value that brings you into a fantasy world of magic and adventure. You’ll play as the protagonist Remi and her grimoire companion throughout dungeons that are vibrant and stand out compared to other titles within the genre. However, while things may seem appealing and inviting at the surface, what you ultimately have is a game with a bit of an identity crisis as it incorporates so many elements between its story, gameplay, structure, and mechanics that it feels like a mess attempting too much at once just to stand out further. There’s promise to be had every time you play through it, but nothing ever clicks or feels as if it belongs, making the entire experience feel like one big “what’s the point?” scenario.

Today’s Pokemon Direct will be held not too long from now. It’ll be short, lasting approximately seven minutes. We know that we’ll be getting Pokemon news – and it’s almost certainly about the series’ next generation for Switch at the very least.

You’ll be able to watch today’s Pokemon Direct below. It’ll start an hour from now at 6 AM PT / 9 AM ET / 2 PM in the UK / 3 PM in Europe. We’ll report on any big news as it happens during and after the broadcast ends.

Hey there, my mischievous koopalings!

This week on NEP, we’re doing a special feature on just how much we adore Reggie Fils-Aimé: our favorite moments, how he helped define a new era of Nintendo and the games industry, and how he interacted with the fans on an intimate level. Plus, who is Doug Bowser and why are we looking forward to him? Then we go deep, DEEP into the Xbox Game Pass for Switch rumors by having a great discussion on the industry moving forward, how Microsoft is trying to have it evolve with this new tier of streaming and distribution, and the infrastructure they depend on. Plus, so much more! We hope you enjoy our insight.

A big thank you to all of our listeners and to those who share the podcast and contribute to NEP’s continued growth! Check below for more details and timestamps.

In last month’s issue of Nintendo Dream, the magazine spoke with the developer of Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey. The team commented on how it went about remaking the game, the new Bowser Jr.’s Journey mode, updating the music, and more.

We’ve prepared a full translation of Nintendo Dream’s interview. If interested, you can read it in full below.

Last week, the latest Nintendo Direct was held. Many announcements were made throughout the presentation, but The Legend of Zelda: Link’s Awakening for Switch was one of the biggest. The classic 1993 Game Boy title is being completely remade and will launch later this year.

After the Nintendo Direct ended, many people shared their thoughts on how Zelda: Link’s Awakening looks. The game seems to be generating a polarizing reaction. Right now the style is looking like something you either love or hate.

So what side of the fence do you sit on? Are you a fan of the new style? Or were you hoping it’d go in a different direction? Let us know in the comments below.

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After it was unveiled during last week’s Nintendo Direct, Japanese magazine Famitsu caught up with a few of the developers working on Oninaki. This includes director Atsushi Hashimoto, producer Ryutaro Sasaki, and creative producer Tokita Takashi. The three discussed how Tokita (who is the director of Chrono Trigger) became involved and what he has contributed, the game’s origins and characters, and why it’s an action RPG.

We’ve prepared a full translation of the interview with Hashimoto, Sasaki, and Takashi. Continue on below to read it in full.

System: Switch
Release date: February 19, 2019
Developer: 5pb.
Publisher: Spike Chunsoft


In 2009 we were introduced to a work of science fiction that, to this day, holds great value and precedence in its prowess of storytelling and continues to be revered as one of the greatest visual novels ever produced: Steins;Gate. This was part of Chiyomaru’s Shikura’s Science Adventure series that was preceded by Chaos;Head. The Science Adventure series from 5pb. and Nitroplus spans quite a few games that are still developed to this day and all bring their own flare, charm, and narrative, with sequels more so being spiritual successors rather than follow-ups. With Switch’s first installment, Steins;Gate Elite, we have a beautiful and faithful rework of sorts that now has the chance to breathe new life again and be introduced to a whole new audience. It was something I thought wouldn’t entirely work at first since it uses most of the anime’s cutscenes to retell its original story (with a few exceptions), but what ended up ultimately happening was a rekindling of love for one of my favorite games and some of my favorite characters in the medium.

Hello, my lovely Hylians!

This week on NEP, we’ve got a special episode: a bonus feature with twice the content!
A Nintendo Direct dropped just the other day, so we’re breaking down each release in the North American AND Japanese presentations with supplemental information and our added commentary. Galen gets analytical, Oni gets cultural; come hang out with us!

Also, we can’t figure out why Kingdom Hearts keeps on coming up during this episode. Is it fate? Like, is any of this for real… or not?

A big thank you to all of our listeners and to those who share the podcast. NEP keeps growing! We hope you’re enjoying the show. Please leave us your feedback, and check below for more details and timestamps.


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