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One of the most impressive aspects about Super Smash Bros. Ultimate is the game’s soundtrack. Over 800 songs are included, and a bunch of different composers contributed to the final product.

Tomoya Ohtani, the series sound designer for Sonic the Hedgehog, is one such person who worked on the tracklist. Ohtani was responsible for the new arrangement of Bomb Rush Blush – a piece of music originating from Splatoon. Ohtani posted an interesting column last month that details how he settled on Bomb Rush Blush, the way in which he went about changing it for Smash Bros., and more.

Unlike last year at this time, Nintendo’s upcoming slate of games for 2019 is pretty well known. New Super Mario Bros. U Deluxe just came out, Yoshi’s Crafted World drops at the end of March, and we’ll also be getting games such as Fire Emblem: Three Houses, Daemon X Machina, and a new Pokemon title in 2019. Third-parties will help fill out the schedule with the likes of Dragon’s Dogma: Dark Arisen, Final Fantasy releases, Mortal Kombat 11, Crash Team Racing Nitro-Fueled, and more. 3DS will understandably be quieter, but we did just see a Mario & Luigi remake release and Kirby’s Extra Epic Yarn is coming in just a couple of months.

Based on what we know so far, what are your most anticipated games of 2019? Is there one title more than any other that you’re looking forward to? Let us know what you’re excited about in the comments below.

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System: Switch
Release date: January 11, 2019
Developer: Bandai Namco
Publisher: Bandai Namco


Over the course of its early lifespan, the Switch has already managed to gather an extremely impressive library of third-party games to its repertoire. From hugely successful indies to critically acclaimed entries in long-standing JRPG franchises, it’s obvious that publishers and developers have noticed the success of Nintendo’s latest console. Continuing with the Switch’s recent streak of adding multiple different JRPG franchises to its library, Bandai Namco has added a well-known entry from one of its most famous series: Tales of Vesperia. However, this isn’t simply a port of an older game. Tales of Vesperia: Definitive Edition is a remaster of the PS3 port, with updated graphics, voice over, and extra content. So how well does it stack up to not only the original version, but the other JRPGs lining the Switch’s library?

What up, kids and squids?!

This week on NEP, Oni and Galen cover the news and rumors spoiler-free, and go crazy on discussion over announced games for Nintendo platforms in 2019. There are actually SO MANY to talk about that we had to split it up! Tune in for part 1 and let’s talk about what games we’re hyped for!

A new month (and a new year!) rolled right on in this past week. Now that we’re in January, we want to know what you’ve been playing.

Have you started up something entirely new for the month? Still plugging away at Super Smash Bros. Ultimate? No matter the case, let us know in the comments below.

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Last year, Zelda: Breath of the Wild received a soundtrack release in Japan. It was packed with a few goodies, including a booklet containing a special interview. Sound designer Hajime Wakai along with composers Manaka Kataoka, Yasuaki Iwata, and Soshi Abe had plenty to say about the game’s music.

You can find our full translation of the discussion below. The four team members commented on why it was decided to mix up the usual Zelda music formula and how the direction was ultimately settled upon, creating specific character themes, bringing back classic themes in a new way, and much more.

What up, kids and squids?!

This week on NEP, Oni and Galen discuss Nintendo’s 2018 efforts—the good AND the bad: all the games, free DLC, ports from Wii U, Nintendo Switch Online and more.
The gang also reminisces on some of their favorite games they’ve played this year, and end the show by explaining what kind of sandwich best represents NEP! Per usual, Galen is optimistic and Oni is pessimistic.

Check out the timestamps and our email address below where you can send us your listener mail!

Minecraft

A little while back Famitsu published a Minecraft interview with a couple of the game’s key developers. Executive producers Roger Carpenter and John Thornton both talked about the title, including some Switch-specific topics.

Famitsu first started out by pointing out that Minecraft has been very successful on Switch, with the physical version having shipped over 300,000 units since June (around the time when the interview was done). Carpenter and Thorton both commented here, with the two stating:

2017 was a fantastic debut year for Switch. It seemed like month after month, Nintendo was putting out a big game. Zelda: Breath of the Wild kicked off the system’s launch, with Splatoon 2, Super Mario Odyssey, Xenoblade Chronicles 2, and others to follow. You could make a case that 2018 didn’t reach those same heights, but this year had plenty of great games. We saw the likes of Kirby Star Allies, Pokemon: Let’s Go, Pikachu / Eevee, and Super Smash Bros. Ultimate – and that’s just on the first-party side of things. Third-parties contributed with hits like Octopath Traveler, and many top indies found a home on Switch including Celeste, Hollow Knight, Dead Cells, The Messenger, and many more.

Since 2018 is just about over, it’s time to take a minute to reflect on things. What were your favorite games of 2017? Even if they weren’t on Switch (we can’t forget about the 3DS!), be sure to let us know in the comments below.

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Recently, Japanese magazine Famitsu interviewed Persona Q2 director Yuta Aihara and producer Daisuke Kanada. Two discussions were published in back-to-back issues. Aihara and Kanada spoke about the reactions from fans, improvements made compared to the first entry, and more.

We’ve readied a full translation of both interviews. You can read the talks in full below.


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