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Gameplay from Away: Journey to the Unexpected, an upcoming title for Switch, debuted during Twitch’s PAX stream. We have the full recording below.

Various information about Switch’s debut sales have been coming this week. In its first three days, the console is estimated to have sold around 330,000 units.

Dengeki now reports that Switch sold through 95 percent of its initial shipment. Given that, as well as how it’s tough to find in stores, the system’s first shipment is almost entirely depleted. That means when next week’s sales are reported, Switch is likely going to have a major drop off – so don’t panic when you see the numbers.

By the way, on another interesting note, Dengeki says that The Legend of Zelda: Breath of the Wild has an attach rate of 60.8 percent with Switch. That’s higher than the rate for Twilight Princess and Wii at 35.9 percent.

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Although not absolutely confirmed, it appears that Cosmic Star Heroine will be making an appearance on Switch. Robert Boyd from Zeboyd Games put out a message on Twitter that a port will probably be happening later this year.

The tweet is below:


Boyd previously mentioned wanting to bring over Cosmic Star Heroine. However, he had major issues with getting a dev kit and reaching Nintendo overall. That just changed this week when Boyd heard from Nintendo of America’s Damon Baker.

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One of the early problems some users have reported experiencing with Switch concerns the Joy-Con disconnecting during play. We’ve gone over that enough times, so we don’t need to touch on explaining it further. However, Nintendo did provide a new statement to TIME about the situation.

“The number [of Joy-Con replacement or repair requests received] is not significant, and is consistent with what we’ve seen for any new hardware we have launched,” a representative said.

We heard from Nintendo of America president Reggie Fils-Aime earlier today that the company is looking into potential issues, and wants to hear from consumers via its support line if they experience anything. The same goes for the dock scratching Switch’s screen.

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The Legend of Zelda: Breath of the Wild breaks many of the series’ conventions. Among these is the lack of Link’s iconic hat, which has long been a staple of the series.

In an interview with Polygon, Breath of the Wild art director Satoru Takizawa told Polygon that due to the rise of graphic fidelity, it’s tough “to make that hat look cool.”

He said:

“As the graphic fidelity has increased it becomes more difficult to make that hat look cool. As the game becomes more realistic it’s difficult to present it in a way that’s appealing.

If you look at Twilight Princess, I really made the hat long, so it would flap in the wind and move around. But because of that people were like ‘What’s he got? What’s in that hat?’ We’re reaching our limits as to how we can make it look cool.”

Takizawa added that with Skyward Sword, he attempted to make Link’s hat diminutive and giving it much less motion, but “we’re reaching our limits as to how we can make it look cool.”

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YouTube user Seaniccus may have uncovered a small but lovely tribute to Satoru Iwata in The Legend of Zelda: Breath of the Wild.

We won’t get too much into the specifics just in case there are some of you who want to be completely blind of the game’s smaller secrets and whatnot, but the main idea here is that one of the game’s NPC bears a striking resemblance to the late Nintendo president. Along with that, he tells you about a certain mountain in the game that’s just one letter off from “Satoru”.

For the full video, continue on below.

The full panel is now online for the Zelda: Breath of the Wild session at GDC 2017. Nintendo’s Hidemaro Fujibayashi,
Satoru Takizawa, and Takuhiro Dohta go in-depth with discussing how some of the convention-breaking mechanics were implemented in the game. Check out the full video below.

Yesterday, TIME posted a new interview with Nintendo of America president Reggie Fils-Aime. Reggie was finally asked about two concerns surrounding Switch – issues with the Joy-Con syncing and the dock scratching the screen. Aside from that, he also commented on availability for the standalone dock.

Read Reggie’s statements about these topics below. For the full interview, head on over to TIME here.

Nintendo has readied a new “Zophia’s Call” trailer for Fire Emblem Echoes: Shadows of Valentia. Watch the video ahead of the game’s May launch below.

System: Switch
Release date: March 3, 2017
Developer: Konami / Hexadrive
Publisher Konami


Super Bomberman R sees the return of a series that’s been dormant for nearly a decade, this time returning exclusively on Switch. Bomberman has a long and illustrious history thanks to its simple gameplay and arcade-like presentation that makes it easy for anyone to jump in at any time and have fun, regardless of skill level or familiarity with the series or the medium in general. Super Bomberman R, however, for all its worth lacks quite a bit for its price of entry, and while the fun and arcade feeling is still there, don’t expect to feel fulfilled by the end of it all – especially if you’re playing solo.


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