The New 3DS version of The Binding of Isaac: Rebirth suffered from some issues at launch. For example, users encountered invisible enemies and music that randomly stopped playing.
It’s true that The Binding of Isaac: Rebirth did recently get an update on New 3DS to address the game’s technical bugs. Unfortunately, however, a new and major problem has cropped up. We’re hearing that a glitch was added with the latest update that crashes the game and forces players to reboot their system every few minutes. Let’s hope Nicalis comes out with another patch soon!
Update 2 (8/2): Bumped to the top. NIS clarified on Twitter that the publisher meant early 2016 (thanks Shinun):
When we announced the release period for Legend of Legacy we said Winter 2016, what we meant by this was Early 2016 pic.twitter.com/sMnPpL9XTX
— NISAinEurope (@NISAinEurope) July 31, 2015
Update: Bumped to the top. NIS America made the news official now, confirming a release window of Winter 2016.
Atlus is publishing The Legend of Legacy in North America this fall. Thankfully, we now have confirmation that the 3DS RPG is heading to Europe as well.
A listing on the USK reveals that NIS America is handling The Legend of Legacy in Europe. That shouldn’t come as a major surprise given how NISA has teamed up with Atlus many times in the past!
A couple of days ago, SEGA Sammy posted its latest financial results. There was a downturn during the first quarter of FY2016, though the company’s gaming division performed a bit better.
Here’s a full breakdown of SEGA Sammy’s latest financials:
– SEGA Sammy (parent company of game publisher SEGA) said that gains in its gaming unit could not offset overall losses
– Revenue of ¥52.9 billion ($425 million)
– That’s down 41.2 percent compared to last year’s number of ¥90 billion ($723 million)
– Profit: ¥7.9 billion ($63.5 million) loss for the quarter
– That’s down sharply from a profit of ¥5.1 billion ($41 million) during the same period last year
– The poor results were attributed the downturn to a number of factors, including the economy
– SEGA said the gains in digital games for smart devices in Japan were not substantial enough to offset the “shrinking” packaged game software business
– SEGA’s gaming division (Entertainment Contents Business) did better than the company as a whole
– Entertainment Contents Business posted net sales of ¥41.9 billion ($336 million)
– That’s up 4.1 percent compared to last year
– Operating loss of ¥739 million ($5.9 million) during the period
– This number was better than the ¥1.4 billion ($11.2 million) loss during the same quarter last year
– In the packaged game business, SEGA sold 1.83 million games “in spite of the lack of sales of major titles”
– No specific sales figures for any SEGA games
Thanks to Jake for the tip.
Capcom has uploaded another couple of Monster Hunter X weapon videos. Below you’ll find trailers for the one-handed sword and dual blades.
Update: Even more videos added.
We have three more videos showcasing footage from Animal Crossing: Happy Home Designer. Each one has been posted below.
Kirby 64: The Crystal Shards and Kirby Squeak Squad made their way to the North American Wii U Virtual Console this past Thursday. Footage from both games can be found below.
The mobile edition of Pokemon Shuffle is releasing in Japan this month, a trailer shown on the territory’s TV programming reveals. A beta was previously held for Android users between June 30 and July 14. Pokemon Shuffle Mobile should be available in the west this year as well.
Just a few days ago, we found out about Monster Hunter X’s new Bird Wyvern-type monster known as the Hororo-Horuru. Capcom since updated the game’s website with additional details about the creature. Read up on the latest information below, courtesy of Siliconera’s translation.
– Prefers being in the dark
– Uses its sharp claws to strike down enemies from above
– Claws are located on its wings and feet
– They also have special scales inside their feather that can put you in an unconscious state upon inhaling
– Can shoot giant laser-like super sonic sound wave attacks
– These also come with a new type of status effect called the “Pinch” (or Danger) status
– There’s still not much known about the Pinch status
Last week’s issue of Famitsu contained a review of Animal Crossing: Happy Home Designer. Today, we have the full translation. Head past the break to read up on the verdicts from four different editors.
13AM Games has further discussed the cameo appearances of characters in Runbow.
For those who are unaware, the game features guest stars including Shovel Knight and Rusty from SteamWorld Dig. There are several other familiar faces as well.
Interestingly, it sounds like Nintendo assisted 13AM Games in getting these cameos into Runbow. Creative director and designer Alex Rushdy spoke with Nintendo Life about how the Big N ended up getting involved, as well as the partnerships with the other indies in general:
We owe some of that gratitude to Nintendo. We came up with a wishlist of developers that we love and admire, and Nintendo helped facilitate conversations with about 90% of the list. From the get go we wanted Runbow, our first game, to be a celebration of games we love and the spirit of community that local multiplayer games inspire. We’re pretty lucky to be here in Toronto where the indie scene is so supportive of one another. It was the kind of atmosphere and attitude we wanted to bring back to the industry when we got started, so we just started asking people if they wanted to join the run. The really humbling thing is when that 90% of the list started responding and saying they’d like to work with us. We feel incredibly lucky.