[Interview] New Super Lucky’s Tale dev on how the Switch version happened, physical release, amiibo interest, future of the IP, more
Posted on 5 years ago by Brian(@NE_Brian) in Interviews, Switch | 0 comments
A new 3D platformer has just joined the Switch’s library. New Super Lucky’s Tale, coming from Playful, launched on the console yesterday.
New Super Lucky’s Tale is an interesting release given its origins. What was once a Microsoft-published Xbox One and PC game simply titled “Super Lucky’s Tale”, Playful went back to the drawing board with New Super Lucky’s Tale. The Switch edition builds upon the original title with lots of additional content in the form of new levels, new moves, a new story, and more plus plenty of improvements and changes.
With the launch of New Super Lucky’s Tale on the horizon, we caught up with director Dan Hurd, who chatted about why the game has returned on Switch, how the physical version happened, the possibility of amiibo, and future interest in continuing with the IP. Our full interview can be found below.
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[Review] New Super Lucky’s Tale
Posted on 5 years ago by Edan(@@Virtualboi92) in Reviews, Switch | 0 comments
System: Switch
Release date: November 8, 2019
Developer: Playful
Publisher: Playful
When many think of Nintendo, they see a single word pop into their minds: platformers. Nintendo has remained steadfast in its commitment to the platforming genre for decades, even as the gaming landscape has shifted and evolved around them considerably. Third-party and indie developers have long relied on this association too, and have routinely seen the lion’s share of their success on Nintendo consoles come from releasing platforming adventures with mass appeal. As a result of all this, you could say that the watermark for platforming excellence is considerably higher on Nintendo consoles than it is elsewhere, considering the long lineage of quality that already exists. I’m here to tell you that this watermark has been adequately met – and in some ways even exceeded – by New Super Lucky’s Tale.
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[Preview] New Fairy Tail gameplay: spells, boss battle with Jellal, exploring Magnolia, more
Posted on 5 years ago by Oni Dino(@Oni_Dino) in News, Previews, Switch | 0 comments
This past week, Koei Tecmo were kind enough to invite us to a pre-release event for their upcoming title, “Fairy Tail”. Due to a last-minute bug, the Switch build was unavailable to try out, but we went hands-on with the PS4 build of the game and were able to capture direct-feed gameplay of new features. This includes the battle system, every spell available, a boss battle with Jellal, exploring Magnolia, Lucy’s room, close-ups of the character models and more.
Check out our in-depth impressions post here, and look forward to a second interview with producer Keisuke Kikuchi soon on the website. You can also look forward to this weekend’s episode of Nintendo Everything Podcast (Apple Podcasts, Spotify, PocketCasts, more) for Oni Dino’s first-hand experience at the event.
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[Impressions] Hands-on with Fairy Tail, a magical turn-based JRPG
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Previews, Switch | 0 comments
This past week, Koei Tecmo were kind enough to invite us to a pre-release event for their upcoming title, “Fairy Tail”. I went hands-on with the beta build of the game for some initial impressions and met with producer Keisuke Kikuchi for a second interview.
You can also check out our other post here with gameplay videos from the event, and look forward to this weekend’s episode of Nintendo Everything Podcast (Apple Podcasts, Spotify, PocketCasts, more) where I’ll be detailing my experience at the event. We will also have our interview with Keisuke Kikuchi coming soon, but until then, check below for detailed impressions.
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[Review] Atelier Ryza: Ever Darkness & the Secret Hideout
Posted on 5 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch, Switch eShop | 0 comments
System: Switch
Release date: October 29, 2019
Developer: Gust
Publisher: Koei Tecmo
With yearly releases, certain franchises can sometimes grow complaisant and acquiescent when there’s a formula that works and becomes a signature, almost symbolic, to an IP’s legacy and name. In the case of Atelier, you know what you’re getting into with its slice-of-life approach to story, turn-based gameplay, fantasy world, and magical recipes. It’s what made Atelier what it is today with likeable protagonists, wholesome stories, and the chance to feel young and free. Each entry usually has a bunch of small tweaks that make up a larger whole that cause the games to feel distinct from each other despite the core approach effectively being the same, but when Atelier Ryza was shown earlier this year, you could tell right away that this was a big leap not only from Lulua, but from Atelier’s general direction as a whole. It still looks like Atelier, and it still feels like Atelier, though time and effort has clearly been made here for a new chapter and life that brings with it a fresh coat of paint, a new battle system, more intuitive interfaces, and just an overhaul of gameplay features and quality-of-life tweaks. All of these elements make Atelier Ryza: Ever Darkness & the Secret Hideout not only the best looking Atelier to date, but one of the most refined and refreshing entries in its history of over two decades.
[Review] Mario & Sonic at the Olympic Games Tokyo 2020
Posted on 5 years ago by Edan(@@Virtualboi92) in Reviews, Switch | 0 comments
System: Switch
Release date: November 5, 2019
Developer: SEGA
Publisher: SEGA
It is often said that there are but two certainties in life, being death and taxes. I propose we add a third billing to that list: party games on Nintendo consoles. There isn’t a single saggy financial quarter that can’t be pumped up significantly by the presence of a mini-game collection featuring Mario and company, and this Christmas, SEGA (in partnership with Nintendo) have answered the call of duty by sending Mario, Sonic, and both of their respective entourages to the Tokyo 2020 Olympics. The initial novelty and shock value of an official game featuring both Nintendo and SEGA’s mascots may be somewhat dulled since the franchise’s first outing on Wii in 2007, but you could say that this new entry is the series’ most fitting one: two monolithic Japanese companies paying homage to one equally gargantuan Japanese event.
New Super Lucky’s Tale dev says Microsoft has been “excited and supportive” of release on new platforms, including Switch
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Cuphead and Ori and the Blind Forest, two games that were associated with Xbox, are now on Switch. New Super Lucky’s Tale will continue that trend next week. The former Xbox One and PC title will now be gracing Nintendo’s console with a massive amount of additions, improvements, and changes.
Although Microsoft originally published Super Lucky’s Tale, there wasn’t any issue getting approval for the release of New Super Lucky’s Tale on Switch. In an interview with Nintendo Everything, director Dan Hurd said that the company “has been super excited and supportive of our expanding the Lucky franchise across other platforms”.
Hurd told us:
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[Nintendo Everything Podcast] – episode #52 – Body pillows are not a anime, Pokemon evolution leaks
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello, my Fatal Cuties! This week on NEP, we got hit with some Pokemon leaks while recording, but we keep our reactions spoiler-free. We chat some great games we’ve been playing with Atelier Ryza, Luigi’s Mansion and more, then we muse on 3DS games we’d like to see make the jump to Switch. Somehow, we end up arguing with each other over Ocarina of Time and Majora’s Mask. How. How even did that happen. Come have a chill game time with us.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
This week, the podcast is sponsored by Koei Tecmo. Check out Atelier Ryza: Ever Darkness & the Secret Hideout, out now on Nintendo Switch.
[Review] Sky Gamblers: Storm Raiders 2
Posted on 5 years ago by Edan(@@Virtualboi92) in Reviews, Switch eShop | 0 comments
System: Switch (eShop)
Release date: October 31, 2019
Developer: Atypical Games
Publisher: Atypical Games
Of all the genres most cruelly under-represented in modern gaming, I feel it’s the humble air-combat sim that tops the list. What was once a regular showing during the 90’s and 00’s has since withered away in significance, and outside of a handful of current and last-gen Ace Combat games, there has been little else to fill the void – especially on Nintendo’s hybrid console. As a result of this drought, I couldn’t deny my intrigue once I learned of Sky Gamblers: Storm Raiders 2’s presence in the Switch’s release calendar. The mere mention of high octane dogfights and World War II aircraft are a sure fire way to get me interested (I may still be 12, need to check). What I failed to anticipate was the mobile heritage of the franchise that makes itself blisteringly apparent once you fire the game up.
[Let’s Talk] What are you playing? – November 2019
Posted on 5 years ago by Brian(@NE_Brian) in Let's Talk, Switch | 0 comments
A new month rolled right on in this week. Now that we’re in November, we want to know what you’ve been playing.
Are you giving the just-released Luigi’s Mansion 3 a try? Playing any other recent titles like Ring Fit Adventure or The Witcher 3: Wild Hunt? No matter the case, let us know in the comments below.