[Preview] New Fairy Tail gameplay: spells, boss battle with Jellal, exploring Magnolia, more
Posted on 5 years ago by Oni Dino(@Oni_Dino) in News, Previews, Switch | 0 comments
This past week, Koei Tecmo were kind enough to invite us to a pre-release event for their upcoming title, “Fairy Tail”. Due to a last-minute bug, the Switch build was unavailable to try out, but we went hands-on with the PS4 build of the game and were able to capture direct-feed gameplay of new features. This includes the battle system, every spell available, a boss battle with Jellal, exploring Magnolia, Lucy’s room, close-ups of the character models and more.
Check out our in-depth impressions post here, and look forward to a second interview with producer Keisuke Kikuchi soon on the website. You can also look forward to this weekend’s episode of Nintendo Everything Podcast (Apple Podcasts, Spotify, PocketCasts, more) for Oni Dino’s first-hand experience at the event.
More: Fairy Tail, Gust, highlight, Koei Tecmo, top
[Impressions] Hands-on with Fairy Tail, a magical turn-based JRPG
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Previews, Switch | 0 comments
This past week, Koei Tecmo were kind enough to invite us to a pre-release event for their upcoming title, “Fairy Tail”. I went hands-on with the beta build of the game for some initial impressions and met with producer Keisuke Kikuchi for a second interview.
You can also check out our other post here with gameplay videos from the event, and look forward to this weekend’s episode of Nintendo Everything Podcast (Apple Podcasts, Spotify, PocketCasts, more) where I’ll be detailing my experience at the event. We will also have our interview with Keisuke Kikuchi coming soon, but until then, check below for detailed impressions.
More: Fairy Tail, Gust, highlight, Koei Tecmo, top
[Nintendo Everything Podcast] – episode #52 – Body pillows are not a anime, Pokemon evolution leaks
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello, my Fatal Cuties! This week on NEP, we got hit with some Pokemon leaks while recording, but we keep our reactions spoiler-free. We chat some great games we’ve been playing with Atelier Ryza, Luigi’s Mansion and more, then we muse on 3DS games we’d like to see make the jump to Switch. Somehow, we end up arguing with each other over Ocarina of Time and Majora’s Mask. How. How even did that happen. Come have a chill game time with us.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
This week, the podcast is sponsored by Koei Tecmo. Check out Atelier Ryza: Ever Darkness & the Secret Hideout, out now on Nintendo Switch.
[Interview] Sayonara Wild Hearts dev on the name, making a non-rhythm music game, more
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Interviews, Switch | 0 comments
Simogo has developed a number of acclaimed titles, including the Wii U game Year Walk. Its latest project, Sayonara Wild Hearts, recently debuted on a Switch close to a year after it was announced at The Game Awards.
Not too long ago, we spoke with the team at Simogo to discuss Sayonara Wild Hearts in-depth. The studio discussed how the backstory behind the name, wanting to make a game about the flow of music instead of the beats, and more.
Here’s our full discussion:
[Nintendo Everything Podcast] – episode #51 – Persona 5 Scramble: secretly just Kingdom Hearts
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello, my phantom thieves! This week on NEP, we’re introducing our Fallout 76 inspired subscription membership service: Nintendo Everything Podcast 1st. It just works! Then we comb over all the details of Persona 5 Scramble, which Galen has a “Revelation” about… Oni isn’t pleased, but quickly regains happiness as the gang discuss Swery and Suda51’s new collab project. And, of course, the weekly dose of Pokemon gets added to the mix, as well.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
This week, the podcast is sponsored by Koei Tecmo. Check out Atelier Ryza: Ever Darkness & the Secret Hideout, releasing on Nintendo Switch October 29th in North America, November 1st in Europe.
[Interview] Elder Scrolls: Blades devs on Switch’s new features, amiibo, lack of touch support, considering offline mode, more
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Interviews, Switch eShop | 0 comments
At E3 this year, Bethesda announced a reworked port of their mobile title, The Elder Scrolls: Blades, for Nintendo Switch. The upcoming game will have many new features including button controls, PvP, seamless pick-up and play between devices, and much more.
We were able to catch up with Craig Lafferty and Matt Carofano (project lead and art director on Blades, respectively) earlier this year for an interview on the upcoming title. We we asked them questions about Switch’s new features, in-depth aspects they haven’t talked about yet, and many more questions that fans want to know.
Check out our transcript below:
More: Bethesda, highlight, The Elder Scrolls: Blades, top
[Nintendo Everything Podcast] – episode #50 – Tokyo Mirage Cessations #Censorship , Pokemon, Activision-Blizzard
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello, my pop stars and mirages! This week on NEP, it’s nonstop controversy. Tokyo Mirage Sessions #FE Encore is going to be censored in all regions, including Japan. What does that mean? What really happened? There’s a lot of misinformation out there, so let us break it down for you. Same thing with Activision-Blizzard recently. Overwatch came out on the Switch this past week—did you notice? We do our best to inform you on what’s going on. And we lighten things up with some heavy, chonky Pokemon announcements. Longcat Meowth is a good boy. Plus, our ideal Pokemon catching tutorial stories. We tidy things up with a chat about Xenoblade Definitive Edition thanks to our lovely listener mail.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
[Interview] Fairy Tail producer on creator’s involvement, battle system, story, more
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Interviews, Switch | 0 comments
Koei Tecmo and Gust surprised fans last month when they announced that a brand new RPG is in development based on the Fairy Tail manga / anime. Following the reveal, Nintendo Everything was able to speak with producer Keisuke Kikuchi.
During our chat, Kikuchi discussed a few aspects of the game, including the battle system and story. He also talked about the involvement from Fairy Tail creator Hiro Mashima. Oh, and we asked about Fatal Frame, because we absolutely had to.
Here’s our full discussion:
More: Fairy Tail, Gust, highlight, Koei Tecmo, top
[Impressions] Final Fantasy Crystal Chronicles Remastered Edition
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Previews, Switch | 0 comments
At Tokyo Game Show 2019, Square Enix kindly set us up with a special demo session of the upcoming Final Fantasy Crystal Chronicles Remastered Edition for Switch. Sifting through the miasma, I sat down with three others to crawl through the dungeon-like environments and bring back some Myrrh (AKA impressions) for our readers. Though I’m not so sure the town will be very festive upon my return from this excursion…
You listen to me chat about gaming and more by joining in on our weekly Nintendo Everything Podcast, available on nearly all platforms (including iTunes, Spotify, PocketCasts and more).
[Interview] Atelier Ryza producer on the visual style and battle system, Switch, series’ future, more
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Interviews, Switch | 0 comments
Atelier Ryza is the next entry in the long-running Atelier series, and it’s a pretty significant one at that. It’s true that the franchise gets new games regularly, but this addition is taking a bit of a different approach. Gust reworked the game’s visuals, battle system, and more.
In an interview with Nintendo Everything, producer Junzo Hosoi spoke more about Atelier Ryza, supporting Switch, and what possibilities lie ahead for the future. You can find our full discussion below.