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Good things come to those who wait, and that’s exactly what has transpired with Sea of Solitude. Although Switch missed out on the game originally back in 2019, the platform recently received the best version of the game yet. The new Director’s Cut implements some new additions, lots of improvements, and a fair share of adjustments.

Nintendo Everything recently had the opportunity to speak with Sea of Solitude: The Director’s Cut Cornelia Geppert. We spoke about the project’s origins and how it ended up on Switch, whether a sequel could happen in the future, and more.

Find our full interview below.

Shin Megami Tensei III: Nocturne HD Remaster

I’ve enjoyed digging into sprawling, dense RPGs ever since I was a kid, but Shin Megami Tensei has long been one of my gaming blind-spots. That’s despite me being a huge fan of the Persona series of spin-off RPGs – which are so popular in 2021 that still calling them spin-offs feels a bit reductive. So, when Atlus announced that Shin Megami Tensei III: Nocturne would be getting an HD remaster for Switch and other platforms, I was excited to finally experience a classic game in the franchise on a more modern, convenient platform.

Nintendo typically puts out an Indie World Showcase around this time of year, and the latest presentation was finally delivered this week. The newest and greatest indie games were shown off for Switch as part of a 20-minute presentation.

Well over a dozen projects were shown. There were brand new announcements, shadowdrops, and updates on previously-known titles. Oxenfree II, OlliOlli World, Fez, Teenage Mutant Ninja Turtles: Shredder’s Revenge, GetsuFumaDen: Undying Moon, and The House of the Dead: Remake were among the featured games. You can find a full recap of everything shown here.

With this week’s Indie World Showcase in the books, what were your thoughts on the presentation overall? Do you have any personal standouts? Let us know in the comments below.

Following yesterday’s announcement, Nintendo will host a new Indie World Showcase in an hour from now. The broadcast begins at 9 AM PT / 12 PM ET / 5 PM in the UK / 6 PM in Europe.

We have an embed for today’s live stream. Further coverage will follow on the site during and after the presentation.

Potion Party

System: Switch
Release date: April 8, 2021
Publisher: Top Hat Studios


We’re always used to being adventurers – going out into the world to slay monsters, learn new spells, collect newer and better equipment, and keeping our party’s health up with items. After all, who doesn’t love a new adventure and fulfilling quests for rewards? But I have to stop and think sometimes: what is life like for all those supporting NPCs that you meet in every town? What’s it really like to be a blacksmith, an armorer, a magic instructor, or dare we ask – an alchemist? Well, luckily, Potion Party is here to answer that last question in the form of an alchemy simulator with cute pixel graphics with bright colors and fast-paced tasks.

System: Switch
Release date: March 30, 2021
Developer: Ghost Dog Films
Publisher: Wales Interactive


FMVs, much like visual novels, have always had that sort of stigma where those that weren’t open-minded enough wouldn’t really consider them to be true games, yet I guarantee every genre, regardless of what one’s feeling towards them are, has at least something for everyone that may surprise you – it’s just a matter of finding that right piece of media that’ll open the doors to help further spark an interest. While I haven’t played many FMVs, I can count quite a few that have all been fairly different from each other. Even if its live-action foundation may make it seem like a movie more than anything else, games like Erica, the controversial Phantasmagoria, and more set revolutionary ideas into place that made them much more than an interactive film. When it comes to the new Switch release I Saw Black Clouds, it finds itself in an odd in-between that goes from being mostly pure film to one with quite a few neat ideas that make it much more than a simple “choose an option” experience, and while I wouldn’t necessarily consider it fun in the traditional sense, as a film it can be immensely enjoyable.

Immortals Fenyx Rising

Immortals Fenyx Rising launched on Switch a few months ago, but it sounds like development wasn’t an easy task. Associate director Julien Galloudec described the process as “a challenge”.

As for the team’s approach, they looked at what can be optimized and changed while ultimately preserving the experience. Galloudec mentioned that Ubisoft is ultimately “very happy with the results on all platforms”.

Galloudec shared the following with us when asked about the Switch version of Immortals Fenyx Rising:

Shuntaro Furukawa

2020 was a strong year for Nintendo thanks to high Switch demand and the phenomenal performance of Animal Crossing: New Horizons. It’s been widely reported that the title has shipped over 30 million copies worldwide.

Nikkei recently spoke with Nintendo president Shuntaro Furukawa, and the Japanese publication brought up how games like Animal Crossing help encourage people to stay home more in the current climate. That led Furukawa to note: “As games with long lifespans like Animal Crossing become more accepted, we believe this will have a significant impact on future development.” Additionally mentioned is that Nintendo would like to “provide games that can allow communication between friends and families.”

Furukawa stated:

Another classic game has received the battle royale treatment. Pac-Man 99 was only just announced this week, but a day after it’s reveal, the title was released for Switch. Nintendo Switch Online members can try out the title at no extra cost.

Like Tetris 99 and Super Mario Bros. 35, Pac-Man 99 puts a twist on the classic arcade formula that we’ve come to love. Players are tasked with being the last one standing as they gather Power Pellets, eat ghosts, and send Jammer Pac-Mans to make things more difficult for their opponents. We have all of the relevant details here.

With Pac-Man 99 having been out there for a few days, what are your impressions thus far? How do you feel it stacks up to the other Switch Online offerings? Let us know in the comments below.

Immortals Fenyx Rising

Ubisoft has a bunch of different franchises it tends to revisit, but it recently introduced a brand new IP in Immortals Feynx Rising. The game launched only a few months ago, but the team does have some high aspirations for its future.

Speaking with Nintendo Everything, Immortals Fenyx Rising associate director Julien Galloudec addressed the possibility of a sequel. Galloudec stated the following:


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