[Nintendo Everything Podcast] – episode #80 – The Wonderful 101 giveaway, and Paper Mario: The Origami King
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello my origami listeners! This week on Nintendo Everything Podcast, we’re giving away a steam code for The Wonderful 101 Remastered to one lucky listener at random! Check out the opening of the episode for details on how to enter.
Moving on, Oni Dino critiques a Square-Enix free of Tetsuya Nomura in the Bravely Default II demo. Then, in the news, we cover the announcement of Paper Mario: The Origami King and analyze the trailers to see if we really are getting partners or not. Oni Dino notices something from the Japanese trailer that leans toward yes, and Galen has ideas on expanding the battle system. Afterward, it’s rumor time with Pikmin 3 Deluxe and a handful more of E3-style events. Finally, general industry chat on Microsoft’s monthly “Xbox 20/20” digital event leading up to the Xbox Series X’s launch, Ubisoft redefining “gameplay”, the Unreal Engine 5 reveal, and Ghost of Tsushima’s extended gameplay trailer.
Check out links and timestamps below, and come hang out.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreci0ate your help. Thank you for listening!
[Nintendo Everything Podcast] – episode #79 – Zelda and Mario Kut Koncepts, MK11 Aftermath pushback
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello my lovely Boos and Sheikah! This week on Nintendo Everything Podcast, we muse over Retro Studios’ old concept art for Sheik and Boo projects—we really get excited about the Boo one. We cover the Switch’s growing success with the 2019 financial briefings, then talk Mario Kart Mortal Kombat 11 Aftermath and the bitter reaction online to the pricing structure. This evolves into a larger discussion of these trends in the gaming industry among many publishers. Is the industry incentivizing consumers to wait to buy their games until after all post-launch content is available? And to respond to this situation they’ve created, do they exploit consumers’ dedication to franchises and FOMO? And finally, we theorize how we could’ve saved the console that was met with a terrible fate: the Wii U.
Check our links and timestamps below, and come hang out.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
[Nintendo Everything Podcast] – episode #78 – Galen ruins the podcast: A Nintendo Switch Story
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello my lovely Monados! This week on Nintendo Everything Podcast, we have a slew of games to talk about, particularly the Xenoblade Chronicles Definitive Edition details and screenshots. Oni Dino also critiques Remothered, while Galen tries to manage Exit the Gungeon. There’s also the announcement of Geoff Keighley’s Summer Games Fest, Deadly Premonition 2 coming sooner than we thought, rumors of no Nintendo Direct in June and so much more! And what kind of episode of NEP would it be without discussing Final Fantasy VII Remake? We got you covered in the listener mail. Check our links and timestamps below, and come hang out.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
[Nintendo Everything Podcast] – episode #77 – Evolving Nintendo Switch games and desperate weirdos
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello my lovely listeners-as-a-service! This week on Nintendo Everything Podcast, we’re bringing up the topic that Galen dubs, “evolving games”. These are games like Splatoon 2 and Super Mario Maker 2 that are back-loaded with post-launch content. Is this new release and marketing strategy to keep a game topical good or bad? Why is it done? Is this a model that can sustain itself for years to come? We also have more Final Fantasy VII Remake impressions now that Oni Dino has beaten the game, and we go hypothetical in our listener mail segment with dream studios working on dream IPs.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
[Nintendo Everything Podcast] – episode #76 – Expansive and reductive Final Fantasy VII Remake
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello my avalanche cuties! This week on Nintendo Everything Podcast, we’re talking remakes: Resident Evil 3 and Final Fantasy VII, with plenty of critique on the good, the bad and the horny Jessie. We cover some quick-fire news with a new Switch hardware model being referenced in some firmware code, Gamescom cancellation, game announcements and Jason Schreier leaving Kotaku. And in the listener mail segment, we admit our embarrassing rage moments while gaming. Come hang out and have a chill game time.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
Kirby design director wants to make a non-action spin-off, says there’ll be a lot of variety in the future
Posted on 4 years ago by Oni Dino(@Oni_Dino) in General Nintendo, News | 0 comments
This week’s issue of Famitsu has a big feature on HAL Laboratory to celebrate the studio’s 40th anniversary. As part of that, the Japanese magazine spoke with a few key Kirby developers. Lead action programmer Katsuyoshi Sumitomo, general director Shinya Kumazaki, and design director Riki Fuhrmann participated in the discussion.
After talking about how Star Allies raised the bar for Kirby games, the developers discussed their future plans. Fuhrmann’s comments might be the most interesting, as he said he personally wants to create a non-action spin-off title. He also promised “a wide variety of Kirby coming out in the future.”
Below are the full comments from all three developers:
More: HAL Laboratory, interview, Kirby, top
SEGA Ages devs not actively planning more Sonic releases, but could be considered depending on success of current games
Posted on 4 years ago by Oni Dino(@Oni_Dino) in News, Switch eShop | 0 comments
SEGA Ages kicked off on Switch back in September 2018 with Sonic the Hedgehog. Just a couple of months ago, Sonic the Hedgehog 2 was finally made available as well. Although there’s currently nothing on the horizon, other entries in the series for Switch may not be out of the question in the future.
In a interview with Game Watch earlier this year, SEGA’s Yosuke Okunari was asked if games like Sonic 3, Sonic & Knuckles, and even the arcade title SegaSonic the Hedgehog are possible for re-release. Okunari indicated that there aren’t any set plans, but if the initial collection of SEGA Ages titles is determined to be a success, it’s something the team would like to consider.
Okunari’s full words:
More: interview, M2, SEGA, SEGA Ages, Yosuke Okunari
Bravely Default II producer says he has a concept in mind for a potential Bravely Third
Posted on 4 years ago by Oni Dino(@Oni_Dino) in General Nintendo, News | 0 comments
We’ve seen Bravely Default and Bravely Second on 3DS, with Square Enix returning to the original game’s name with Bravely Default II on Switch later this year. What lies ahead for the IP in the future? Perhaps Bravely Third.
In this week’s issue of Famitsu, the Japanese magazine asked producer Tomoya Asano about the possibility of a Bravely Third. Asano said in response, as translated by Nintendo Everything:
More: Bravely Default II, Square Enix
Fire Emblem: Three Houses devs on inspirations, world-building, approach to Byleth, Dimitri’s eyepatch, more
Posted on 4 years ago by Oni Dino(@Oni_Dino) in News, Switch | 0 comments
This month’s issue of Nintendo Dream has a massive Fire Emblem: Three Houses developer interview. Directors Toshiyuki Kusakihara and Genki Yokota addressed a variety of topics, including inspirations, world-building and character writing, depictions of characters, themes, and lore, plus more. As part of this, we get to hear about Byleth and keeping his facial expressions to a minimum as well as Dimitri’s eyepatch.
You can read out full translation of the second half. In case you missed it, we shared a translation of the first half here. Note that the final page contains information related to spoilers, so please keep that in mind before proceeding.
[Nintendo Everything Podcast] – episode #75 – Switch Animal Crossing banned in China, Cooking Mama drama
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello my crypto currency miners! This week on Nintendo Everything Podcast, we’ve got quite the wild news. There’s reports of physical imports of Animal Crossing: New Horizons being banned in mainland China, and a weird and wacky story of Cooking Mama: Cookstar. We’ve got game critique aplenty with Resident Evil 3, Hob: Definitive Edition, and more. Our listener mail is chock-full of JRPG goodness as we discuss Chrono Trigger, Chrono Cross, and learning to appreciate media that you don’t love. Come have a chill game time with us!
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!