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Minecraft

A little while back Famitsu published a Minecraft interview with a couple of the game’s key developers. Executive producers Roger Carpenter and John Thornton both talked about the title, including some Switch-specific topics.

Famitsu first started out by pointing out that Minecraft has been very successful on Switch, with the physical version having shipped over 300,000 units since June (around the time when the interview was done). Carpenter and Thorton both commented here, with the two stating:

2017 was a fantastic debut year for Switch. It seemed like month after month, Nintendo was putting out a big game. Zelda: Breath of the Wild kicked off the system’s launch, with Splatoon 2, Super Mario Odyssey, Xenoblade Chronicles 2, and others to follow. You could make a case that 2018 didn’t reach those same heights, but this year had plenty of great games. We saw the likes of Kirby Star Allies, Pokemon: Let’s Go, Pikachu / Eevee, and Super Smash Bros. Ultimate – and that’s just on the first-party side of things. Third-parties contributed with hits like Octopath Traveler, and many top indies found a home on Switch including Celeste, Hollow Knight, Dead Cells, The Messenger, and many more.

Since 2018 is just about over, it’s time to take a minute to reflect on things. What were your favorite games of 2017? Even if they weren’t on Switch (we can’t forget about the 3DS!), be sure to let us know in the comments below.

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Recently, Japanese magazine Famitsu interviewed Persona Q2 director Yuta Aihara and producer Daisuke Kanada. Two discussions were published in back-to-back issues. Aihara and Kanada spoke about the reactions from fans, improvements made compared to the first entry, and more.

We’ve readied a full translation of both interviews. You can read the talks in full below.

We now have a full translation of the latest column Super Smash Bros. Ultimate director Masahiro Sakurai published in this week’s issue of Famitsu. In it, he discusses Joker’s reveal at The Game Awards, plans for a bit of rest, reducing the team size for the development of DLC, and a brief comment on online play.

Here’s our full translation:

What up, kids and squids?!

This week on NEP we’ve got lots of news on the roaring success of Smash and Switch, JRPGs galore, and Oni and Galen duke it out over OPINIONS. Plus, an awesome listener email asking whom we would invite to a Xmas party. Would you rather be at Oni’s party or Galen’s?

Check out the timestamps and our email address below where you can send us your listener mail!

Masahiro Sakurai

In last week’s issue of Famitsu, the Japanese magazine shared a lengthy interview with Super Smash Bros. Ultimate director Masahiro Sakurai. A slightly longer version was then issued on the publication’s website.

During the interview, Sakurai commented on most major aspects of the game. This includes when development itself actually started, Spirits (including World of Light), the new fighters, online play and eSports, and what lies ahead for the future. We’ve prepared a full translation of the discussion below.

System: Switch
Release date: December 7, 2018
Developer: Bandai Namco
Publisher: Bandai Namco


Since 2004, Katamari Demacy has always held a special place in the gaming spectrum with its quirky design but colorful and lovable world that has players simply rolling up items to make the biggest possible star that they can. What started off as a school project would end up becoming a series that would span well over a decade of titles across a multitude of platforms and become one of the most beloved niche classics known today. It’s been a long time since Katamari Demacy had a proper installment, but Katamari Demacy Reroll sees the Switch go back to the series’ beginning.

Hello folks! I’m taking a quick break from my usual exhaustion to pass along a note about a position we currently have open on the site. We’re looking to add to the night shift news team – although depending on where you are in the world, it may not actually be a night shift!

Right now we want to have one more person on the team contribute 2-3 days per week for posting news on the site. The times are as follows:

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What up, kids and squids?! Welcome to a very special episode of NEP!

This week, a new challenger approaches! We’re ushering in our new co-host, Galen, as Eric has his farewell show with NEP.

Sadness quickly turns to excitement as we discuss everything Smash Ultimate, Sonic’s horrifying film posters in this championship made for nobody, Mortal Kombat Konspiracies, and the big wave of Travis Strikes Again: No More Heroes news!

Check out the timestamps and our email address below where you can send us your listener mail!

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Way back in March, Nintendo unveiled Super Smash Bros. Ultimate. Several months later, the game is finally available.

Now that a week or so has gone by, we want to know what you think of Ultimate so far. Which character did you unlock first? Which mode have you been sinking the most time into? What was your first Spirit? If you have any thoughts about the game at all, be sure to let us know in the comments.

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