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The winners of our giveaway are in! Congratulations to Mr. Obvious, Bobby Digital, Jack Bankhead, Carney Vorous, and dequesi. Thanks to all who entered!


To celebrate the recent launch of Hob: The Definitive Edition, Panic Button and Perfect World Entertainment were kind enough to supply us with codes for the game as part of a giveaway. We have five in total, meaning we’ll have five winners.

To enter, simply leave a comment below about the aspect you find the most interesting about Hob. We’ll then pick the winners at random a week from today – May 9.

This competition is open worldwide. Keep in mind that we were given US codes, but they can be redeemed on any Switch system. You’ll just need a North American Nintendo Account set up on your Switch in order to redeem the code on the proper eShop. Please note that we’ll be following up with each winner in the comments section individually and will require their email address, so be sure to revisit this post in a week to see if you’ve been chosen.

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What’s up, hedgehogs and werehogs! That’s right, it’s time to talk about Sonic… but first we kick things off with info on our giveaway for Hob: The Definitive Edition on Nintendo Switch!

In this episode of NEP, we dish out our opinions on the first trailer for the Sonic the Hedgehog movie, and the director’s response that it’s going to be fixed in such a short amount of time. This leads us to talk about industry crunch, along with CG artists’ and 3D animators’ responses to this situation. We then talk all the weekly news, including Forza Street, Bloodstained and more. We finish things off with talking about Epic Games purchasing Psyonix, creators of Rocket League, and general discussions of the Epic Store and what the controversy is there. Oni learned something, so we hope you do, too! Galen then has an existential crisis for good measure as we go over our listener mail!

As ever, we would appreciate your help in growing the show by sharing the podcast with a friend and rating us on your listening platform of choice, such as iTunes!
Thanks for listening!

Duck Game

System: Switch (eShop)
Release date: May 2, 2019
Developer: Landon Podbielski
Publisher: Adult Swim Games


Duck Game has definitely taken its time finding its nest on Switch. First developed as an Ouya exclusive all the way back in 2014, it’s seen numerous upgrades and re-releases over the years, including the announcement of a version for Nintendo’s hybrid console in 2017. After a two years’ incubation, this chaotic brawler has finally hatched onto the Switch. But after all this time, is Duck Game still all it’s quacked up to be?

A new month rolled right on in this week. Now that we’re in May, we want to know what you’ve been playing.

Are you giving some of the recent Final Fantasy Switch ports a shot? Perhaps you’re trying out some of the latest indies like SteamWorld Quest? No matter the case, let us know in the comments below.

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Hello my Chocobos and Moogles! Welcome to the Chocobo’s Mystery Dungeon: Every Buddy! Spoilercast.

Oni recounts his experiences with the characters and story of Chocobo’s Dungeon, and he can’t handle the tonal dissonance between doom and adorable that this game has in spades. Oni and Galen discuss the game, the series as a whole, JRPGs in general, and other games that weave cute and gloom together.

We hope you enjoy this special episode! As ever, we would appreciate your help in growing the show by sharing the podcast with a friend.
Thanks for listening!

What’s good, spider balls and morph balls! It’s bonus time! We had so much to talk about in NEP 026 that we made it double the length! We’ll also be doing an EXTRA episode during the week: a spoilercast for Chocobo’s Mystery Dungeon: Every Buddy!

In this episode of NEP, we discuss Persona 5 Scramble: The Phantom Thieves, the controversy of Persona 5 not being announced for Switch and the community’s negative reaction. This leads us to talk about reality vs expectation, vocal gaming culture and how some gamers handle disappointment. We then lighten things up by talking about Super Mario Maker 2’s upcoming release, Nintendo’s financial briefing (including Pokemon and E3 details), and some more information about Nintendo and Tencent Holdings partnership to break into the Chinese market with the release of Nintendo Switch. And even more!

We hope you enjoy the extra effort this week! As ever, we would appreciate your help in growing the show by sharing the podcast with a friend!
Thanks for listening!

System: Switch
Release date: April 23, 2019
Developer: Square Enix / Virtuos
Publisher: Square Enix


It’s just another ordinary day: Hell has frozen over, pigs are soaring across the skies, and you’re playing Final Fantasy X on a Nintendo console. What was once thought impossible has become a delightful role playing reality. The series infamous for its break with Nintendo has come back home with plenty of classic games in tow, and this remarkable trend continues with the release of Final Fantasy X and its direct sequel on Switch. So many years after these games defined a generation of RPGs, they continue to hold up in fine form on Nintendo’s newest system, retaining every bit of their strategic and storytelling brilliance with a few modern enhancements thrown in to sweeten the deal.

System: Switch
Release date: April 25, 2019
Developer: Rayark
Publisher: Flyhigh Works


Music has always been essential in games since the beginning of time, spanning from chiptune to various forms of electronic based music with MIDIs, synths, and beyond, to the more contemporary live orchestrations. It’s no shock then that rhythm games – where the core focus is music itself – would gain popularity and only continue to grow thanks to the likes of Dance Dance Revolution and Guitar Hero. Recent hits help remind us about what makes the rhythm genre so great, not only giving us tons of great songs to play through, but introducing clever and inventive ways to play. That trend continues on Switch with Cytus Alpha – a re-imagining of one of mobile’s most enjoyable and highest grossing games.

System: Switch (eShop)
Release date: April 25, 2019
Developer: Image & Form
Publisher: Thunderful


The SteamWorld franchise has to be one of the most ambitious and varied IPs in indie gaming today. Since its inception on DSiWare in 2010, the series has stretched from Metroidvania platformers to tower defense games to real-time strategy, and with SteamWorld Quest, the latest entry on Switch, they’ve made the natural progression to the card-based RPG genre. But of course, we have to wonder: does Image & Form have another ace up its sleeve with SteamWorld Quest? Let’s shuffle our deck and see what hand the game has dealt us.

Dragon's Dogma: Dark Arisen

System: Switch
Release date: April 23, 2019
Developer: Capcom
Publisher: Capcom


Imagine waking up, going down to your kitchen and seeing every utensil you own now suddenly has a different color and function. Your whisk? Slice your bread with it. Potato peeler? No, pizza cutter. That’s Dragons Dogma: Dark Arisen, a game that somehow manages to feel totally familiar and utterly unrecognizable all at the exact same time. There are flashes of familiarity to its design – Dark Souls, Skyrim, Monster Hunter and many others – but they all manage to exist as just that, flashes. Underneath the welcoming facade of these similarities there’s a game that will stick in your memory for the foreseeable future, for better and (sometimes) for worse. Originally released in 2012 for the PS3 and 360, Dragons Dogma: Dark Arisen was Capcom’s offering to the action RPG pantheon. Now, in 2019, it has made the jump to the Switch in a move almost as peculiar as the game itself – and remarkably, it works.


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