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It was nearly a year ago that Golf Story debuted on Switch. With that in mind, we recently caught up with Sidebar Games about the well-regarded title.

We chatted with the studio’s Andrew Newey about a number of topics, including Golf Story’s Wii U origins and plans when it was in development for the older console. Newey also discussed some scrapped ideas (including DLC that never materialized), and we also had to ask about Sidebar’s next game – though he was understandably quiet on that front.

System: Switch
Release date: September 28, 2018
Developer: Arc System Works
Publisher: Bandai Namco


Arc System Works has had a long history of developing and publishing refined fighters going all the way back to the late 90’s with the original Guilty Gear, so it’s undoubtedly a match made in heaven for the studio and Dragon Ball to partner up and deliver one of the best 2D fighters in quite some time, Dragon Ball FighterZ. Having initially been released in January, I’d like to think that Dragon Ball and fighting game fans alike were consumed by it completely. It was difficult to put down as it had an intriguing story, introduced new characters like Android 21, and played and performed like a dream. Fast-forward a few months later, and now Switch owners can experience the fight for themselves with a stellar port that brings with it all the beautiful animations and accessibility with little to no sacrifice other than a missing d-pad.

Nintendo consoles have been known for their durability. The N64 was built to survive the 90’s and the Game Boy was not only the size of a brick but built like one too. These “bricks” were the foundation that paved the way for Nintendo’s future in both the home and console market. But Nintendo’s hardware sometimes isn’t as hard wearing as it used to be and for many people, myself included. I love my Switch, you love your Switch (probably), that girl you see on the bus each day loves her Switch. However, if you do have hardware issues, here’s your chance to have a good, safe, whinge.

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Since the invention of Twitter, important scrolls have become a thing of the past. However, The Messenger tasks you with taking a scroll of upmost importance, from west to east; or for those unfamiliar with side scrollers, that means from left to right. Action and platforming in 8bit style graphics may be where your adventure starts but like a ninja in the shadows, there’s more to this game than meets the eye.

We recently had the opportunity to sit down and talk with Jonas Kaerlev from Gears for Breakfast, the studio behind A Hat in Time. We had a terrific discussion about where it all started, the Switch port, the studio’s next game, and more. You can listen to the full 30-minute interview below or feel free to read the shortened transcribed version.

Nintendo games are quite often known for their wide appeal. The Mario series sells well because not only are they generally good games, but anyone can grab a controller and enjoy themselves. On the other hand, the Xenoblade franchise has always been a bulky RPG; something that those faint of heart and hundreds of hours of free time, may shy away from. Let’s find out why the new expansion for the second Xenoblade game might just make for the best place ever to start or continue your Xeno-journey!

System: Switch (eShop)
Release date: September 20, 2018
Developer: The Voxel Agents
Publisher: The Voxel Agents


From the moment I started The Gardens Between, I was immediately and gently guided into a universe of nostalgia and serenity, and these calming yet overwhelming sensations followed me through my entire short playthrough. So effortlessly is the player breezing through the story that encompasses this world, it almost pushes them to believe they’re not controlling the world-but simply, living in it.

Mega Man as a series has not been known as a “casual” experience. The levels require patience and the robot masters require learning. This all changed when the latest Mega Man Legacy collections added accessibility with a rewind feature. Fortunately, Mega Man 11 follows suit and upgrades itself with difficulty options that will help newcomers and casuals alike. Come take a look at what the changes mean for you.

It didn’t happen last week, but the new Nintendo Direct finally aired this past Thursday. New first and third-party announcements were shared, while updates were also provided on previously-known games.

Nintendo opened the broadcast with a first look at Luigi’s Mansion 3 on Switch. The other big announcement, a new Animal Crossing for Switch in 2019, closed the show. Other notable announcements include Isabelle in Super Smash Bros. Ultimate, New Super Mario Bros. U Deluxe, and Kirby’s Extra Epic Yarn. It’s not entirely clear if Nintendo will be publishing, but Pokemon developer Game Freak also showed off its new project tentatively known as Town. Of course, this wasn’t everything, but those are some of the first-party highlights.

On the third-party front, you could argue that the biggest news came from Square Enix. Mainline Final Fantasy games are finally back on Nintendo platforms with Final Fantasy VII, IX, X / X-2 HD Remaster, and XII: The Zodiac Age for Switch. Square Enix is also bringing over World of Final Fantasy Maxima, Chocobo’s Mystery Dungeon Every Buddy, and the previously-announced Final Fantasy Crystal Chronicles: Remastered Edition. Outside of Square Enix was Katamary Damacy Reroll, Capcom Beat ‘Em Up Bundle, Cities: Skylines, and board games from Asmodee Digital.

So what’d everybody think of the latest Nintendo Direct? What was your personal highlight? Were you happy with what was shown, or did the presentation leave you wanting more? Let us know in the comments below.

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System: Switch
Release date: September 25, 2018
Developer: SEGA
Publisher: SEGA


Valkyria Chronicles 4 is a the long-awaited return to the franchise’s roots. After ten years, some strange PSP sequels and odd unwanted offshoots like Valkyria Revolution, this is the first full-on watercolor outing since 2008. If you played Valkyria Chronicles, then you already have a good idea of what to expect here – and from that standpoint this is exactly what could be expected out of a (good) sequel.


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