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It’s crazy to think about, but Super Mario Odyssey has already been around for a month. At this point, many of you have likely completed the game – or at least reached the ending. That probably means you’ve seen a good chunk of what the game has to offer when it comes to kingdoms.

Kingdoms are obviously a huge part of Super Mario Odyssey. Each area is very distinct and has its own challenges. Some are big, a couple are small, and others fall right in the middle.

Out of the kingdoms you’ve traveled to thus far, which ones are you favorite? And on the opposite end of the spectrum, are there any that you’re not a fan of in particular? Let us know how you feel below. If you’re reading other comments, be warned that there may be possible spoilers.

Highlights from last week’s topic: What would you want out of an animated Mario movie?

The Wall Street Journal reported this week that a new animated Mario movie is on the way. Illumination Entertainment, the studio behind the Despicable Me and Minions films, has been apparently pegged to work on Nintendo’s project. It’s far from an announcement, but The Wall Street Journal tends to be accurate with these kinds of reports.

Just the thought of any new Mario movie may strike fear into the hearts of dedicated Nintendo fans. There was a Super Mario Bros. movie way back in 1996, though many would say that it was downright terrible. If Nintendo is making a new Mario movie, you still have reason to be cautious. However, there would be a couple of things going for it.

First, Shigeru Miyamoto should be on board. The Wall Street Journal said that Miyamoto was pushing for a producer role. The fact that it would be animated also helps big time. Live action doesn’t make much sense for Mario, but animation is much more appropriate.

So let’s just say that this movie is in fact happening. Is there anything in particular you’d like to see from it? What about things you’d like to see Illumination Entertainment and Nintendo avoid? Let us know in the comments below.

Highlights from last week’s topic: What are you playing? – November 2017

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System: Switch
Release date: November 17, 2017
Developer: Two Tribes
Publisher: Two Tribes


In RIVE, you control a spider-mech that is piloted by a loud mouthed, raunchy captain as he tries to escape a space warehouse that constantly pours threat after threat his way. As far as story- that’s as much as you’re going to get, aside from awkward one-liners and poor pop culture references. The story never grows into much more than that, but that’s completely fine. A game like RIVE doesn’t need a huge encompassing tale to keep you invested, just the quick paced action of the 7ish hour campaign will keep you invested enough.

System: Switch
Release date: November 14, 2017
Developer: Ludosity
Publisher: Nicalis


Years after Ludosity’s well-received Ittle Dew back in 2013 on Steam before making its way to consoles about a year later, Ittle Dew 2+ is here and makes its way over to the Switch, offering fans of top-down dungeon crawlers and old-school Zelda players something to look forward to, and a sequel that finds itself just as wildly charming and humorous as it was the first time around. The game brings with it some new treats that make it feel like a fresh, albeit familiar, new adventure for our protagonists Ittle Dew and Tippsie.

System: Switch
Release date: October 24, 2017
Developer: PolyKid
Publisher: Alliance Digital Media


Poi is a tribute to the nearly forgotten exploratory 3D platformer. Nearly, that is, if 2017 hadn’t seen a sudden resurgence of the genre with Yooka-Laylee, A Hat in Time and, of course, Super Mario Odyssey. Poi isn’t inventive – it’s nostalgic to a fault. It hasn’t made strides to progress past Super Mario 64’s game flow of hub world-to-level-to-hub world. Even within that flow there aren’t many ideas or mechanics that haven’t already been thoroughly explored in past 3D Mario games, to the point where Poi stop being referential and becomes just plain derivative. Taken on these terms the game isn’t remarkable, but it’s not trying to be remarkable. It’s a throwback.

A new month is here! We just entered November this week, so that means we want to know what you’ve been playing.

Have you started up something entirely new for the month? Are you still knee-deep with Super Mario Odyssey? Whatever the case, let us know in the comments below!

Highlights from last week’s topic: Early Super Mario Odyssey impressions

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Hand of Fate 2 is a possibility for Switch. Developer Defiant Development is looking into it at least. In an interview about Hand of Fate 2, communications manager Lee May said, “it’s definitely something we’re investigating.”

May’s full words:

“Definitely a possibility, but we’re not promising anything yet. The Switch is very popular around the studio and we recognize that the mobile format is a lovely fit for Hand of Fate’s gameplay. We don’t have anything to announce on the platform at the moment, but it’s definitely something we’re investigating. There are a ton of fantastic indies on the Switch right now, and we’d love to join them.”

If Hand of Fate 2 were to make it to Switch, it would be yet another well-loved indie series on the platform.

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Super Mario Odyssey has only been around for a day or so, but we imagine that many of you have picked the game up already. We’re also sure that many of you have played it extensively as well.

Assuming you’ve been able to pick up a copy, how are you liking Super Mario Odyssey so far? What are your impressions? Let us know in the comments below.

Highlights from last week’s topic: Any interest in Pokemon Ultra Sun/Ultra Moon?

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In a recent interview, GQ sat down with Super Mario Odyssey director Kenta Motokura and producer Yoshiaki Koizumi in preparation for the launch of the upcoming Mario title. Motokura and Koizumi discuss deciding on new environments, creating Cappy, delving into Mario and Peach’s relationship, and maintaining Mario’s longevity as a character and franchise.

We’ve rounded up the notable quotes below. You can read the interview in full here.

Switch has a major game landing this week in Super Mario Odyssey. It’s not the only 3D platformer heading to the console, however. Tomorrow, Poi is coming to Switch after initially missing out on Wii U.

We spoke with developer PolyKid just ahead of the launch to learn more about Poi. The studio chatted with us about the game itself, making the move from Wii U to Switch, and having to go up against Super Mario Odyssey in the same week.

Here’s our full discussion:


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