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Around the middle of last month, I added a post to the site mentioning our interest in bringing in a couple of new reviewers. The response was really overwhelming, as we had a ton of interest in the position – definitely more than was expected. We ended up receiving a ton of applications so it took me a little over a month to respond to everyone’s initial emails, read through samples, and think about who would be best for the position.

We’ve now notified the people we’ll be moving forward with. I want to thank everyone who showed interest initially as well as for their patience during the decision-making process. I truly appreciate it.

But the search for new blood is never over! Right now we’re considering expanding our translators team. If you believe you’re knowledgeable with Japanese and have what it takes, please send in an email here (select “Site Position”). Note that it’s technically an unpaid position, but we’ve been slowly moving towards compensation. Also, unlike the recent reviewer position, we’re much less certain about how many people we’ll add (if any). We’ll only expand the team if it makes sense for everyone involved. Thanks!

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Famitsu recently published a couple of interviews with Shu Takumi, the creator of Ace Attorney. In case you missed it, we posted the first part here. We’ve also been working on a translation of the second interview, which was much larger in scope. Due to the length, we’ll be posting it in two parts.

Below, you can read up even further on the creation of the Ace Attorney series. Takumi talks about what the first game’s prototype was like and the team initially thought that development could have been suspended, how Maya and Mia got their roles, and more. You can read our latest translation below, but if you haven’t played the series, you may want to pass on it for now due to some light spoilers.

The Nintendo Switch Nindies Showcase Spring 2019 is kicking off in just a short while. Look forward to the start of the broadcast at 9 AM PT / 12 PM ET / 4 PM in the UK / 5 PM in Europe.

During the 30-minute presentation, Nintendo will be covering upcoming indie games for Switch. If you’d like to watch the event as it happens, you can do so below. We’ll also have coverage throughout the showcase, as well as after it finishes.

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Hello, my beautiful bokoblins! This week on NEP, we talk all about collector’s editions and how things have gotten out of hand with some publishers. Then we talk about GDC and PAX East being right around the corner and all of the potential announcements, teasers and leaks. Particularly of note is a new game in the publisher catalog of Yacht Club, the geniuses behind Shovel Knight! And Galen reminisces on his past PAX experiences throughout the show, too.

Thank you for all of your support and for sharing the podcast with others. We’re growing at a great pace, and it’s all thanks to you as listeners! Check below for more details!

Square Enix had some significant news to share about Octopath Traveler last week. The game is getting a mobile prequel, and a new console title is also in development.

Following the announcement of Octopath Traveler: Champions of the Continent for iOS and Android, Famitsu managed to score one of the first interviews with Tomoya Asano and Yuki Yokoyama. Asano is responsible for planning / producing Octopath Traveler while Yokoyama is the mobile project’s producer and talks with partner developer Acquire as a mediator.

Hello, my Toy-cons and Joy-cons! This week on NEP, we discuss Nintendo Labo: VR Kit, images of Sonic from the upcoming film, Octopath Traveler for Mobile and much more. Oni is a bit jetlagged and Galen is a bit sleepy, so we talk a little crazy in this one… but we make it work!

Thank you for all of your support and for sharing the podcast with others. We’re growing at a grace pace, and it’s all thanks to you as listeners! Check below for more!

Crystal Crisis

It was nearly a year ago that we first found out about Crystal Crisis, a new puzzle-based fighting game from Nicalis. The game is currently on track to launch on May 28. Ahead of its release, we spoke with Nicalis president Tyrone Rodriguez to learn a bit more about what fans can look forward to.

In our interview, Rodriguez spoke about where the inspiration for Crystal Crisis came from, how characters were decided, teased the story more, and commented on trying to appeal to both casual and competitive players. You can read our full discussion below and check out some brand new screenshots.

A new month rolled right on in last week. Now that we’re in March, we want to know what you’ve been playing.

Have you started up something entirely new for the month? Giving Kirby’s Extra Epic Yarn a try on 3DS? No matter the case, let us know in the comments below.

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Famitsu recently published interviews with Ace Attorney creator Shu Takumi in back-to-back issues. We have a translation of the first part ready now.

During the discussion, Takumi had quite a bit to say about the original game’s origins. He touched on the Japanese name, how it was initially targeted for the Game Boy Color, and more.

Here’s our full translation:

Hello, my starter Pokemon!
This week on NEP, it’s nonstop Poketalk! We’re talking all about the Pokemon Direct, our hopes for the upcoming Pokemon Sword and Shield, and the two films coming soon: Detective Pikachu and Mewtwo Strikes Back Evolution!
Come have a chill Poketime with us.

A big thank you to all of our listeners and to those who share the podcast and contribute to NEP’s continued growth! Check below for more details and timestamps.


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