[Review] Rune Factory 4 Special
Posted on 5 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch | 0 comments
System: Switch
Release date: February 25, 2020
Developer: Marvelous
Publisher: XSEED Games
It’s been nearly a decade and a half since Rune Factory made its debut as a more action RPG-focused spin-off of Harvest Moon, but the series has been dormant for quite some time. While we wait for Rune Factory 5, Rune Factory 4 Special brings the beloved franchise to Switch to ease people in. It’s every bit of great as you remember it to be on the 3DS, and in fact, outside of having one less screen available, it essentially carries with it the same content and style from 2012. This keeps things nostalgic and familiar, but also shows off its age.
More: highlight, marvelous, Rune Factory 4 Special, top, XSEED
[Nintendo Everything Podcast] – episode #68 – Animal Crossing: Fyre Fest – Nintendo Direct Special
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello, my deserted villagers! This week on NEP, we’re covering the big Animal Crossing: New Horizons Nintendo Direct. Oni Dino is reminded of Fyre Fest, while Galen can’t wait to share his place and play online with friends. We also introduce Snack World in our Adventure Log, followed by an impromptu talk about why misrepresentation of marginalized groups in video games is harmful. We ebb and flow between the serious and the absurd on NEP! Plus, we talk about an upcoming, killer JRPG that’s kind of going under the radar: Trials of Mana. Come hang out.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
Fire Emblem: Three Houses devs on the game’s difficulty, why there wasn’t a Revelation-like route, Cindered Shadows, more
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Last week, Famitsu spoke with Fire Emblem: Three Houses co-directors Toshiyuki Kusakihara and Genki Yokota. The two discussed fan reactions, the game’s difficulty, the new Cindered Shadows DLC, and more. Famitsu also asked why we didn’t end up seeing an all-encompassing route similar to Revelation in Fire Emblem Fates.
We have a full translation of the interview below. Note that if you haven’t completed the game yet, you may want to hold off on reading the discussion until later.
[Let’s Talk] Animal Crossing: New Horizons Direct reactions
Posted on 5 years ago by Brian(@NE_Brian) in Let's Talk, Switch | 0 comments
Gaming news and releases have been a bit slow to kick off 2020. This week though, we did get a new Nintendo Direct dedicated entirely to Animal Crossing: New Horizons. During a presentation that was nearly a half hour long, fans were treated to a lengthy explanation of the game’s various elements.
We have a full recap of the Nintendo Direct here. Some highlights include choosing the island from a range of options, being able to change the landscape by adding bridges and slopes, plans for updates, NookLink, amiibo support, and more.
Given what we saw during the Animal Crossing: New Horizons Direct, are you now sold on the game? Perhaps you already were before the broadcast even aired. Will you be picking up New Horizons when it launches in just one month? Let us know in the comments below.
Sakurai on Smash Bros. Ultimate fighter selections, his role, future of the series, more
Posted on 5 years ago by Oni Dino(@Oni_Dino) in General Nintendo, News, Switch | 0 comments
As mentioned earlier this week, Super Smash Bros. Ultimate director Masahiro Sakurai has published his newest column in the latest issue of Famitsu. In the article, Sakurai talks about the Fighters Pass Vol. 2 and the eventual end of DLC, how he does not handle whom is chosen to be a fighter, his role, the future of the series after Ultimate, and more.
We’ve prepared a full translation of the column below the break.
[Review] Devil May Cry 3 Special Edition
Posted on 5 years ago by Campbell(@CampbellSGill) in Reviews, Switch | 0 comments
System: Switch (eShop)
Release date: February 20, 2020
Developer: Capcom
Publisher: Capcom
You wouldn’t be blamed for being dissatisfied with much of Capcom’s output on Switch. Many of the company’s releases are mere ports of older games that often offer little to no improvements upon their previous editions, all while being overpriced compared to other platforms. The recent ports of the first two Devil May Cry games are solid examples of that. With the third DMC port on Switch, however, Capcom has taken a different approach. This new release of Devil May Cry 3 Special Edition is more than a simple port. Rather, it features a few simple additions that completely shake up the way the game is played. For series veterans and newcomers alike, the Switch version of DMC 3 is perhaps one of the best ways to experience this action game classic.
Animal Crossing: New Horizons Direct live stream
Posted on 5 years ago by Brian(@NE_Brian) in Switch | 0 comments
Nintendo is gearing up for its latest Nintendo Direct, this time focusing entirely on Animal Crossing: New Horizons. The 25-minute presentation will cover the Switch game in detail.
You can watch the Nintendo Direct as it happens below, which is set to start at 6 AM PT / 9 AM ET / 2 PM in the UK / 3 PM in Europe. We’ll report back with any notable news during and after the broadcast ends.
[Nintendo Everything Podcast] – episode #67 – Is E3’s importance waning? And unhealthy hype trains
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello, my beautiful sewer babies! This week on NEP, our big talk is on E3. With Sony gone (for good probably) but Nintendo still attending, Oni Dino and Galen take a look at the burning question: Is E3’s importance waning? There’s a lot of elements at play on both the consumer side and the business side, and we throw our hats into the ring. Plus, we’re talking mixed first impressions on Persona 5 Scrambled Eggs, Fire Emblem: Three Houses wave 4 DLC: Cindered Shadows, the Sonic film’s release (with a shocking mention of Pee Wee Herman) and generally unhealthy mindsets in the gaming community—a discussion sparked by… you guessed it: Pokemon Sword and Shield. Let’s Gaming!
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
[Interview] PlatinumGames on returning to The Wonderful 101, Kickstarter, butts, and more
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Interviews, Switch | 0 comments
Prior to the announcement of The Wonderful 101: Remastered, Nintendo Everything had a chance to speak with PlatinumGames about revisiting the Wii U game. We sat down with director Hideki Kamiya as well as studio head Atsushi Inaba.
During our discussion, Kamiya and Inaba discussed revisiting the Wii U title, going the Kickstarter route, and more. We also took some to talk about the original game, and yes, butts. Kamiya shared a little tidbit about Wonder Pink that fans may not have been aware of before…
Here’s our full discussion:
PlatinumGames wants to make a sequel to The Wonderful 101, and director Hideki Kamiya already has ideas
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
The Wonderful 101 currently exists as a standalone title, but that’s not due to a lack of interest from developer PlatinumGames. After the game missed out on having success during the Wii U era, it’s returning on Switch and other platforms thanks to a new Kickstarter campaign. The $50,000 target was quickly reached and over $1.5 million has been raised in total.
The Kickstarter campaign is important not only because of what it means now, but also for what it could lead to in the future. Director Hideki Kamiya has interest in creating a sequel and even has ideas while PlatinumGames head Atsushi Inaba is supportive of such a thing happening in the future.
Kamiya told Nintendo Everything in an interview before the Kickstarter campaign began: