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The Witcher 3: Wild Hunt - Complete Edition Review

System: Switch
Release date: October 15, 2019
Developer: CD Projekt Red / Saber Interactive
Publisher: CD Projekt Red


As I look at my Switch’s home-screen, I find myself questioning the reality of whatever timeline it is that I’ve ended up in. Super Mario Odyssey’s icon is nestled neatly between that of Star Wars Jedi Knight II: Jedi Outcast and The Witcher 3: Wild Hunt, and I can’t quite figure out if I’m dreaming or if I’m just overtired. Existential nightmare aside, I’ve been tasked with reviewing The Witcher 3 on Switch, and despite having had months to adjust to the game’s presence on Nintendo’s hybrid, I still can’t quite wrap my head around the idea of it being real. Not only is it actually real, but it’s the full package too – the base game in its entirety along with every scrap of DLC – all present and accounted for, and all on a single 32GB cartridge. I have two questions: How? Followed closely by: How good?

Atelier Ryza

The Atelier series wasn’t really prominent on Nintendo platforms for a very long time. With Switch, this is finally starting to change. Koei Tecmo and Gust started out with Atelier Lydie on Switch, and have since brought over all future titles as well as some ones from the past.

Recently, Nintendo Everything spoke with Atelier Ryza producer Junzo Hosoi and one of the topics we discussed was what it’s been like working with Switch. Hosoi commented on the challenges involved, stating:

Hello, my spookies and cuties! This week on NEP, we have a special guest: Jonas Kaerlev of Gears For Breakfast, creators of A Hat In Time. Oni Dino and Galen chat with him about love for 3D platformers, game design philosophies, and a ton of underrated gems spanning across genres in gaming. In particular Jonas shares how they used their own branch of Unreal 3 on Switch, the necessity of trying new things in game development, and how they overcame Switch’s limitations and created an amazing experience without any big compromises.

We then cover Doom Eternal’s delay news and all the new details we’ve yet to discuss with Luigi’s Mansion 3. Gooigi is still gross. Partner mechanic should’ve been Daisy. We stand by that.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

Spirit Hunter: NG review

System: Switch
Release date: October 10, 2019
Developer: Experience
Publisher: Aksys Games


When Death Mark initially released in 2017 in Japan, I knew right away that there was something special about it. There have been a few horror visual novel games in the past, but this new IP by Aksys and Experience had a certain vibe and panache to it that was so out there compared to others in the medium that it stuck out and demanded attention. A year later the game would be localized to the rest of the world and confirm the feelings I had of there simply being nothing like it. The horror genre has this incredible way of keeping you at the edge of your seat when you find yourself captivated by the events of what’s going on, and here we are a year later – in what’s now coined as the Spirit Hunter series – as its follow-up, NG, excels, refines, and builds upon its predecessor to tell yet another somber story of the unknown and afterlife, presenting itself in a format with hidden object and adventure elements wrapped in a visual novel delight.

Super Smash Bros. Ultimate still has a long life ahead of it. Just went some may have thought that DLC for the game could be coming to an end, it was revealed during last month’s Nintendo Direct that even more characters are on the way.

Thus far, Super Smash Bros. Ultimate players have been able to get their hands on Joker, Hero, and Banjo-Kazooie through DLC. We also know that Fatal Fury fighter Terry Bogard has been confirmed. That means the Smash Bros. Fighter Pass has one more character left, and then an unspecified amount of roster additions will follow.

Let’s think about Super Smash Bros. Ultimate’s future for a second. Are there any characters in particular you’d like to see join? The possibilities are still endless. If you have any thoughts to share, let us know in the comments below.

When Atelier Ryza was announced, fans quickly noticed that the game looked quite different from past entries. This time around, Gust is employing a more realistic look. We recently spoke with Atelier Ryza producer Junzo Hosoi to learn more about that decision.

Since Atelier Ryza is a landmark title given how it’s an entirely new entry in the franchise free of past connections, the team felt that making an adjustment with the visuals would make sense. The developers “really looked at the lighting and the shadows and the graphical elements.” It’s also the first major change since the Arland series.

Hosoi’s full words:

Hello, my major and minor league gym leaders! This week on NEP, we’re going over all the new Pokemon details—including the controversies… We also break down the AlphaDream bankruptcy story, and Oni Dino has dug through some Japanese language reports and is bringing that straight to your ears. We also muse on our ideas for Nintendo skins for Overwatch characters, thanks to some lovely listener mail.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

A new month rolled right on in earlier this week. Now that we’re in October, we want to know what you’ve been playing.

Have you been playing any of the new Switch releases as of late such as Dragon Quest XI S, Zelda: Link’s Awakening, Daemon X Machina, or Astral Chain? Going through something in your backlog? No matter the case, let us know in the comments below.

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Those that have played The Alliance Alive feel that its a standout RPG on 3DS. However, the game came out pretty late in the system’s life cycle, and may have been overlooked. It’s now getting a second shot in the public eye as FuRyu teamed up with NIS America to bring The Alliance Alive HD Remastered to Switch.

At the Tokyo Game Show, we were treated to a big interview with several developers involved with the new version. We asked about why The Alliance Alive is returning, what’s new this time around, and more.

Here’s our full discussion:

System: Switch
Release date: September 26, 2019
Developer: THQ Nordic
Publisher: THQ Nordic


Earlier this year, THQ Nordic treated us to a rather lovely Switch port of Darksiders – titled Darksiders Warmastered Edition – that proved, if nothing else, to be a bit of a technical achievement. Being a fast-paced hack and slasher that relies on precise inputs and visual cues, it gave Switch owners the choice of either playing the game at high resolution and 30 frames per second, or at a lower resolution whilst running at 60 frames per second. This choice, and the work that went into making it possible, resulted in a technically magnificent game that drew plenty of praise across the Switch community. As we near the all-important holiday season, THQ Nordic has decided to bolster its late 2019 lineup with a Switch port of the game’s sequel, Darksiders II Deathinitive Edition.


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