Day one Switch update now live (version 2.0.0)
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 3 Comments
The very first update for Switch is now live. Version 2.0.0 should be making its way out to all users. Of course, the system officially launches tomorrow, though some folks have early access – such as reviewers and those who managed to pick up the platform slightly early.
After applying the update, you should be able to access the eShop. It also adds other features such as online play, the ability to earn points for retail releases on My Nintendo, and more.
More: top
Switch day 1 update adds new TV auto-turn on feature, info on its estimated download time
Posted on 7 years ago by Matt(@OnePunchMaz) in News, Switch | 8 Comments
Nintendo published a Switch launch FAQ on its Japanese website, which gives an overview on the console itself, initial setup, download sizes for digital games and so. However, it also contains some new info on the elusive day 1 patch. Perfectly Nintendo have kindly translated the finer details.
The day 1 patch adds the following features to the console:
- ability to connect to the internet via Wifi hotspots that require authentication;
- post screenshots on social media;
- get news via the News feature;
- access the Nintendo eShop;
- play online;
- link a Nintendo Account to the console;
- use the Parental Controls app;
- redeem retail games on My Nintendo
While the FAQ doesn’t specify the exactly size of the day 1 patch, it says that it will take about 10 to 20 minutes to download. Naturally, this will vary greatly depending on the speed of your internet connection, but it seems like the patch will be fairly manageable in terms of size.
The patch will also add a new feature that we haven’t heard anything about so far. Should you choose to enable this new feature, your TV will automatically turn on if you put the Switch in its dock. However, your TV will need to be in standby mode for this to work, and Nintendo notes that this feature might not work with all TVs.
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My Nintendo allows you to register physical Switch games to earn Gold Points; Switch rewards “soon”
Posted on 7 years ago by Matt(@OnePunchMaz) in News, Switch, Switch eShop | 18 Comments
The Nintendo Switch is finally launching tomorrow, and various parts of Nintendo’s online infrastructure are getting ready for it – including My Nintendo.
You can now register physical Nintendo Switch games to earn Gold Points on My Nintendo – something that wasn’t possible on Wii U and 3DS. However, physical games get you fewer points than digital games – this is likely to encourage people to buy games digitally.
Rewards for Nintendo Switch are also coming to My Nintendo, though they can’t be viewed at the moment – they’re labelled as “coming soon”.
More: My Nintendo, top
Niantic trying to determine best approach for trading in Pokemon GO, won’t be done through the internet
Posted on 7 years ago by Brian(@NE_Brian) in Mobile, News | 3 Comments
Pokemon GO is still missing a key feature from the main Pokemon games: trading. It should be added via an update in the future, but Niantic still has some work to do before it’s ready.
Speaking with Polygon at GDC, senior product manager Tatsuo Nomura confirmed that trading won’t happen through the internet. He also indicated that the team is still trying to figure out the best way to handle the functionality. Failing here could “easily kill the game.”
Nomura said:
“[Trading] won’t be through the internet. You shouldn’t be able to exchange your Pokémon with someone who is 100 miles away from you. … The person needs to be in your proximity.”
“I wasn’t really thinking of trading as a way to solve the local area spawn issue. That was more, we have a couple Pokémon that only spawn in a couple regions, and that was the hope, that some Pokémon you have to know someone or find someone who lives in certain regions and meet and exchange. We don’t want to just have that be an online game that you can just exchange virtually.”
“We’re still trying to come up with an answer [to trading] that makes sense so it doesn’t kill the game. If we fail this, we can easily kill the game.”
More: interview, Niantic, Pokemon GO, top
Footage of Zelda: Breath of the Wild’s 2D prototype
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos, Wii U | 13 Comments
During a panel at GDC today, Nintendo showed off a 2D prototype used to test ideas for Zelda: Breath of the Wild. Someone has since put up a clip on YouTube showing the tool in action. Check it out below.
Shovel Knight amiibo adding new functionality to unlock Fairy of Shovelry
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News, Switch eShop, Wii U | 6 Comments
Today, Yacht Club Games introduced new amiibo functionality coming to Shovel Knight with the game’s new Specter of Torment update.
Using the figure, players can unlock the Fairy of Shovelry. Speak to Madame Meeber in the Village, Potionarium, and Tower of Fate and scan the amiibo to do so.
As for what the fairy does, Yacht Club says:
“The Fairy of Shovelry will accompany Shovel Knight, Plague Knight, or even Specter Knight on their respective adventures! Whether the little scamp is digging for treasure, trying to battle enemies, or cheering along with your victories, he is guaranteed to be delightful. Don’t worry, he won’t get in your way or mess with your gameplay! But things sure are less lonely with the Fairy of Shovelry around!”
More: Amiibo, indie, Shovel Knight, top, Yacht Club Games
Nintendo shows early concepts and designs for Zelda: Breath of the Wild
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 51 Comments
The Legend of Zelda: Breath of the Wild went through an interesting trial and error process to say the least. During a panel at GDC today, some of the game’s developers revealed some of the early ideas thrown around.
For one thing, Nintendo was toying around with “Hyrule Wars” and an idea in which aliens are seemingly invading. We also get a look at some… interesting designs for Link.
Nintendo tweeted out the images from the GDC panel:
Before there was #Zelda: Breath of the Wild there was.. Hyrule Wars? And an alien attack!? The early concepts were definitely wild. pic.twitter.com/0vNYFvtrsQ
— Nintendo of America (@NintendoAmerica) March 1, 2017
Link himself went through some trial and error. Meet Biker Link, Tracksuit Link and Musician Link. Tag yourself, #Zelda fans! pic.twitter.com/l2OLxZs4TV
— Nintendo of America (@NintendoAmerica) March 1, 2017
Nintendo made a 2D prototype to test out ideas for Zelda: Breath of the Wild
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 31 Comments
Update: Nintendo just added the following on Twitter:
The 2D #Zelda prototype we discussed earlier? It was actually 3D, running BotW’s physics and “chemistry” engine in the background! pic.twitter.com/xouThXgwqb
— Nintendo of America (@NintendoAmerica) March 1, 2017
Original: Some of the team members behind Zelda: Breath of the Wild revealed an incredibly interesting tidbit of information about the game during a talk at GDC today. Amazingly, a 2D prototype was made so that some of the ideas could be tested. We have a couple of photos in this post.
Nintendo’s GDC session for Breath of the Wild is still ongoing. We have a live blog of sorts here.
Details and photos from Zelda: Breath of the Wild’s GDC panel
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 1 Comment
Zelda: Breath of the Wild’s GDC 2017 panel is now underway. Director Hidemaro Fujibayashi, art director Satoru Takizawa and technical director Takuhiro Dohta are participating in the talk.
Those who are in attendance – including Nintendo itself – are tweeting out tidbits and photos from the event. We’ll round it all up below over the next hour or so.
Joining us at #GDC17 today is Mr. Fujibayashi, Mr. Dohta, and Mr. Takizawa from the Breath of the Wild development team. pic.twitter.com/CEk2pkSy0h
— Nintendo of America (@NintendoAmerica) March 1, 2017
Video: Reggie speaks about Switch’s support of Unreal Engine 4
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 19 Comments
At Epic Games’ GDC press conference today, a pre-recorded video aired from Nintendo of America president Reggie Fils-Aime. Reggie spoke about Switch’s support of Unreal Engine 4, and how the compatibility between the two allows for new developers to make “high-quality” games for Nintendo’s new platform. for The full clip is attached below.